[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] Re: [Minios-devel] [UNIKRAFT/LIBLVGL PATCH v2 1/1] libs/lvgl: LittleVGL library
Thanks for the work! Reviewed-by: Simon Kuenzer <simon.kuenzer@xxxxxxxxx> On 23.01.20 10:29, Felipe Huici wrote: From: Santiago Pagani <santiago.pagani@xxxxxxxxx> Initial port of the LittleVGL library, tested on the Raspberry Pi 3B+. Signed-off-by: Felipe Huici <felipe.huici@xxxxxxxxx> Signed-off-by: Santiago Pagani <santiagopagani@xxxxxxxxx> --- Config.uk | 5 + Makefile.uk | 203 ++++++++++++++++ include/lv_conf.h | 591 ++++++++++++++++++++++++++++++++++++++++++++++ 3 files changed, 799 insertions(+) create mode 100644 Config.uk create mode 100644 Makefile.uk create mode 100644 include/lv_conf.h diff --git a/Config.uk b/Config.uk new file mode 100644 index 0000000..6d94316 --- /dev/null +++ b/Config.uk @@ -0,0 +1,5 @@ +config LIBLVGL + bool "lvgl: LittlevGL Embedded GUI Library" + default n + select LIBNEWLIBC + diff --git a/Makefile.uk b/Makefile.uk new file mode 100644 index 0000000..2982872 --- /dev/null +++ b/Makefile.uk @@ -0,0 +1,203 @@ +# liblvgl Makefile.uk +# +# Authors: Felipe Huici <felipe.huici@xxxxxxxxx> +# +# +# Copyright (c) 2019, NEC Europe Ltd., NEC Corporation. All rights reserved. +# +# Redistribution and use in source and binary forms, with or without +# modification, are permitted provided that the following conditions +# are met: +# +# 1. Redistributions of source code must retain the above copyright +# notice, this list of conditions and the following disclaimer. +# 2. Redistributions in binary form must reproduce the above copyright +# notice, this list of conditions and the following disclaimer in the +# documentation and/or other materials provided with the distribution. +# 3. Neither the name of the copyright holder nor the names of its +# contributors may be used to endorse or promote products derived from +# this software without specific prior written permission. +# +# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" +# AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE +# IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE +# ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE +# LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR +# CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF +# SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS +# INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN +# CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) +# ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE +# POSSIBILITY OF SUCH DAMAGE. +# +# THIS HEADER MAY NOT BE EXTRACTED OR MODIFIED IN ANY WAY. +# + +################################################################################ +# Library registration +################################################################################ +$(eval $(call addlib_s,liblvgl,$(CONFIG_LIBLVGL))) + +################################################################################ +# Original sources +################################################################################ +LIBLVGL_VERSION=3429e58d3c40efa47201e03382cbcec1e65d9882 +LIBLVGL_URL=https://github.com/littlevgl/lvgl/archive/$(LIBLVGL_VERSION).zip +LIBLVGL_DIR=lvgl-$(LIBLVGL_VERSION) + +$(eval $(call fetch,liblvgl,$(LIBLVGL_URL),lvgl-$(LIBLVGL_VERSION).zip)) + +################################################################################ +# Helpers +################################################################################ +LIBLVGL_EXTRACTED=$(LIBLVGL_ORIGIN)/$(LIBLVGL_DIR) + +################################################################################ +# Library includes +################################################################################ +LIBLVGL_INCLUDES += -I$(LIBLVGL_BASE)/include \ + -I$(LIBLVGL_EXTRACTED) \ + -I$(LIBLVGL_EXTRACTED)/porting \ + -I$(LIBLVGL_EXTRACTED)/src \ + -I$(LIBLVGL_EXTRACTED)/src/lv_core \ + -I$(LIBLVGL_EXTRACTED)/src/lv_themes \ + -I$(LIBLVGL_EXTRACTED)/src/lv_draw \ + -I$(LIBLVGL_EXTRACTED)/src/lv_font \ + -I$(LIBLVGL_EXTRACTED)/src/lv_hal \ + -I$(LIBLVGL_EXTRACTED)/lv_misc \ + -I$(LIBLVGL_EXTRACTED)/src/lv_objx \ + +CINCLUDES-$(CONFIG_LIBLVGL) += $(LIBLVGL_INCLUDES) +CXXINCLUDES-$(CONFIG_LIBLVGL) += $(LIBLVGL_INCLUDES) + +################################################################################ +# Global flags +################################################################################ +LIBLVGL_FLAGS = -DLV_CONF_INCLUDE_SIMPLE +LIBLVGL_SUPPRESS_FLAGS += -Wno-unused-parameter -Wno-unused-value + +LIBLVGL_CFLAGS-y += $(LIBLVGL_FLAGS) \ + $(LIBLVGL_SUPPRESS_FLAGS) + +################################################################################ +# Sources - porting +################################################################################ +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/porting/lv_port_fs_template.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/porting/lv_port_indev_template.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/porting/lv_port_disp_template.c + +################################################################################ +# Sources - themes +################################################################################ +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_themes/lv_theme_zen.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_themes/lv_theme_default.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_themes/lv_theme_nemo.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_themes/lv_theme.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_themes/lv_theme_night.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_themes/lv_theme_alien.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_themes/lv_theme_mono.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_themes/lv_theme_material.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_themes/lv_theme_templ.c + +################################################################################ +# Sources - draw +################################################################################ +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_draw/lv_img_decoder.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_draw/lv_draw_line.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_draw/lv_draw_arc.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_draw/lv_draw_label.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_draw/lv_draw.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_draw/lv_draw_img.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_draw/lv_draw_rect.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_draw/lv_img_cache.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_draw/lv_draw_basic.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_draw/lv_draw_triangle.c + +################################################################################ +# Sources - font +################################################################################ +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_font/lv_font_roboto_22.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_font/lv_font_fmt_txt.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_font/lv_font_roboto_12.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_font/lv_font_unscii_8.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_font/lv_font_roboto_16.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_font/lv_font_roboto_12_subpx.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_font/lv_font_roboto_28.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_font/lv_font_roboto_28_compressed.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_font/lv_font.c + +################################################################################ +# Sources - hal +################################################################################ +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_hal/lv_hal_indev.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_hal/lv_hal_disp.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_hal/lv_hal_tick.c + +################################################################################ +# Sources - misc +################################################################################ +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_misc/lv_anim.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_misc/lv_circ.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_misc/lv_area.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_misc/lv_math.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_misc/lv_utils.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_misc/lv_async.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_misc/lv_fs.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_misc/lv_ll.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_misc/lv_task.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_misc/lv_color.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_misc/lv_templ.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_misc/lv_log.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_misc/lv_txt.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_misc/lv_bidi.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_misc/lv_printf.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_misc/lv_mem.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_misc/lv_gc.c + +################################################################################ +# Sources - objx +################################################################################ +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_objx/lv_bar.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_objx/lv_calendar.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_objx/lv_img.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_objx/lv_tabview.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_objx/lv_ta.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_objx/lv_cpicker.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_objx/lv_objx_templ.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_objx/lv_label.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_objx/lv_led.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_objx/lv_arc.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_objx/lv_tileview.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_objx/lv_cb.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_objx/lv_slider.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_objx/lv_table.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_objx/lv_page.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_objx/lv_kb.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_objx/lv_line.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_objx/lv_mbox.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_objx/lv_preload.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_objx/lv_imgbtn.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_objx/lv_ddlist.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_objx/lv_lmeter.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_objx/lv_spinbox.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_objx/lv_btn.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_objx/lv_canvas.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_objx/lv_gauge.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_objx/lv_sw.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_objx/lv_btnm.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_objx/lv_win.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_objx/lv_roller.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_objx/lv_list.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_objx/lv_chart.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_objx/lv_cont.c + +################################################################################ +# Sources - core +################################################################################ +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_core/lv_obj.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_core/lv_debug.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_core/lv_disp.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_core/lv_style.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_core/lv_indev.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_core/lv_refr.c +LIBLVGL_SRCS-y += $(LIBLVGL_EXTRACTED)/src/lv_core/lv_group.c diff --git a/include/lv_conf.h b/include/lv_conf.h new file mode 100644 index 0000000..0c7913b --- /dev/null +++ b/include/lv_conf.h @@ -0,0 +1,591 @@ +/** + * @file lv_conf.h + * + */ + +/* + * COPY THIS FILE AS `lv_conf.h` NEXT TO the `lvgl` FOLDER + */ + +#if 1 /*Set it to "1" to enable content*/ + +#ifndef LV_CONF_H +#define LV_CONF_H +/* clang-format off */ + +#include <stdint.h> + +/*==================== + Graphical settings + *====================*/ + +/* Maximal horizontal and vertical resolution to support by the library.*/ +#define LV_HOR_RES_MAX (800) +#define LV_VER_RES_MAX (480) + +/* Color depth: + * - 1: 1 byte per pixel + * - 8: RGB233 + * - 16: RGB565 + * - 32: ARGB8888 + */ +#define LV_COLOR_DEPTH 32 + +/* Swap the 2 bytes of RGB565 color. + * Useful if the display has a 8 bit interface (e.g. SPI)*/ +#define LV_COLOR_16_SWAP 0 + +/* 1: Enable screen transparency. + * Useful for OSD or other overlapping GUIs. + * Requires `LV_COLOR_DEPTH = 32` colors and the screen's style should be modified: `style.body.opa = ...`*/ +#define LV_COLOR_SCREEN_TRANSP 0 + +/*Images pixels with this color will not be drawn (with chroma keying)*/ +#define LV_COLOR_TRANSP LV_COLOR_LIME /*LV_COLOR_LIME: pure green*/ + +/* Enable chroma keying for indexed images. */ +#define LV_INDEXED_CHROMA 1 + +/* Enable anti-aliasing (lines, and radiuses will be smoothed) */ +#define LV_ANTIALIAS 1 + +/* Default display refresh period. + * Can be changed in the display driver (`lv_disp_drv_t`).*/ +#define LV_DISP_DEF_REFR_PERIOD 30 /*[ms]*/ + +/* Dot Per Inch: used to initialize default sizes. + * E.g. a button with width = LV_DPI / 2 -> half inch wide + * (Not so important, you can adjust it to modify default sizes and spaces)*/ +#define LV_DPI 100 /*[px]*/ + +/* Type of coordinates. Should be `int16_t` (or `int32_t` for extreme cases) */ +typedef int16_t lv_coord_t; + +/*========================= + Memory manager settings + *=========================*/ + +/* LittelvGL's internal memory manager's settings. + * The graphical objects and other related data are stored here. */ + +/* 1: use custom malloc/free, 0: use the built-in `lv_mem_alloc` and `lv_mem_free` */ +#define LV_MEM_CUSTOM 0 +#if LV_MEM_CUSTOM == 0 +/* Size of the memory used by `lv_mem_alloc` in bytes (>= 2kB)*/ +# define LV_MEM_SIZE (32U * 1024U) + +/* Complier prefix for a big array declaration */ +# define LV_MEM_ATTR + +/* Set an address for the memory pool instead of allocating it as an array. + * Can be in external SRAM too. */ +# define LV_MEM_ADR 0 + +/* Automatically defrag. on free. Defrag. means joining the adjacent free cells. */ +# define LV_MEM_AUTO_DEFRAG 1 +#else /*LV_MEM_CUSTOM*/ +# define LV_MEM_CUSTOM_INCLUDE <stdlib.h> /*Header for the dynamic memory function*/ +# define LV_MEM_CUSTOM_ALLOC malloc /*Wrapper to malloc*/ +# define LV_MEM_CUSTOM_FREE free /*Wrapper to free*/ +#endif /*LV_MEM_CUSTOM*/ + +/* Garbage Collector settings + * Used if lvgl is binded to higher level language and the memory is managed by that language */ +#define LV_ENABLE_GC 0 +#if LV_ENABLE_GC != 0 +# define LV_GC_INCLUDE "gc.h" /*Include Garbage Collector related things*/ +# define LV_MEM_CUSTOM_REALLOC your_realloc /*Wrapper to realloc*/ +# define LV_MEM_CUSTOM_GET_SIZE your_mem_get_size /*Wrapper to lv_mem_get_size*/ +#endif /* LV_ENABLE_GC */ + +/*======================= + Input device settings + *=======================*/ + +/* Input device default settings. + * Can be changed in the Input device driver (`lv_indev_drv_t`)*/ + +/* Input device read period in milliseconds */ +#define LV_INDEV_DEF_READ_PERIOD 30 + +/* Drag threshold in pixels */ +#define LV_INDEV_DEF_DRAG_LIMIT 10 + +/* Drag throw slow-down in [%]. Greater value -> faster slow-down */ +#define LV_INDEV_DEF_DRAG_THROW 20 + +/* Long press time in milliseconds. + * Time to send `LV_EVENT_LONG_PRESSSED`) */ +#define LV_INDEV_DEF_LONG_PRESS_TIME 400 + +/* Repeated trigger period in long press [ms] + * Time between `LV_EVENT_LONG_PRESSED_REPEAT */ +#define LV_INDEV_DEF_LONG_PRESS_REP_TIME 100 + +/*================== + * Feature usage + *==================*/ + +/*1: Enable the Animations */ +#define LV_USE_ANIMATION 0 +#if LV_USE_ANIMATION + +/*Declare the type of the user data of animations (can be e.g. `void *`, `int`, `struct`)*/ +typedef void * lv_anim_user_data_t; + +#endif + +/* 1: Enable shadow drawing*/ +#define LV_USE_SHADOW 1 + +/* 1: Enable object groups (for keyboard/encoder navigation) */ +#define LV_USE_GROUP 1 +#if LV_USE_GROUP +typedef void * lv_group_user_data_t; +#endif /*LV_USE_GROUP*/ + +/* 1: Enable GPU interface*/ +#define LV_USE_GPU 0 + +/* 1: Enable file system (might be required for images */ +#define LV_USE_FILESYSTEM 0 +#if LV_USE_FILESYSTEM +/*Declare the type of the user data of file system drivers (can be e.g. `void *`, `int`, `struct`)*/ +typedef void * lv_fs_drv_user_data_t; +#endif + +/*1: Add a `user_data` to drivers and objects*/ +#define LV_USE_USER_DATA 0 + +/*======================== + * Image decoder and cache + *========================*/ + +/* 1: Enable indexed (palette) images */ +#define LV_IMG_CF_INDEXED 1 + +/* 1: Enable alpha indexed images */ +#define LV_IMG_CF_ALPHA 1 + +/* Default image cache size. Image caching keeps the images opened. + * If only the built-in image formats are used there is no real advantage of caching. + * (I.e. no new image decoder is added) + * With complex image decoders (e.g. PNG or JPG) caching can save the continuous open/decode of images. + * However the opened images might consume additional RAM. + * LV_IMG_CACHE_DEF_SIZE must be >= 1 */ +#define LV_IMG_CACHE_DEF_SIZE 1 + +/*Declare the type of the user data of image decoder (can be e.g. `void *`, `int`, `struct`)*/ +typedef void * lv_img_decoder_user_data_t; + +/*===================== + * Compiler settings + *====================*/ +/* Define a custom attribute to `lv_tick_inc` function */ +#define LV_ATTRIBUTE_TICK_INC + +/* Define a custom attribute to `lv_task_handler` function */ +#define LV_ATTRIBUTE_TASK_HANDLER + +/* With size optimization (-Os) the compiler might not align data to + * 4 or 8 byte boundary. This alignment will be explicitly applied where needed. + * E.g. __attribute__((aligned(4))) */ +#define LV_ATTRIBUTE_MEM_ALIGN + +/* Attribute to mark large constant arrays for example + * font's bitmaps */ +#define LV_ATTRIBUTE_LARGE_CONST + +/* Export integer constant to binding. + * This macro is used with constants in the form of LV_<CONST> that + * should also appear on lvgl binding API such as Micropython + * + * The default value just prevents a GCC warning. + */ +#define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning + +/*=================== + * HAL settings + *==================*/ + +/* 1: use a custom tick source. + * It removes the need to manually update the tick with `lv_tick_inc`) */ +#define LV_TICK_CUSTOM 0 +#if LV_TICK_CUSTOM == 1 +#define LV_TICK_CUSTOM_INCLUDE "something.h" /*Header for the sys time function*/ +#define LV_TICK_CUSTOM_SYS_TIME_EXPR (millis()) /*Expression evaluating to current systime in ms*/ +#endif /*LV_TICK_CUSTOM*/ + +typedef void * lv_disp_drv_user_data_t; /*Type of user data in the display driver*/ +typedef void * lv_indev_drv_user_data_t; /*Type of user data in the input device driver*/ + +/*================ + * Log settings + *===============*/ + +/*1: Enable the log module*/ +#define LV_USE_LOG 0 +#if LV_USE_LOG +/* How important log should be added: + * LV_LOG_LEVEL_TRACE A lot of logs to give detailed information + * LV_LOG_LEVEL_INFO Log important events + * LV_LOG_LEVEL_WARN Log if something unwanted happened but didn't cause a problem + * LV_LOG_LEVEL_ERROR Only critical issue, when the system may fail + * LV_LOG_LEVEL_NONE Do not log anything + */ +# define LV_LOG_LEVEL LV_LOG_LEVEL_WARN + +/* 1: Print the log with 'printf'; + * 0: user need to register a callback with `lv_log_register_print_cb`*/ +# define LV_LOG_PRINTF 0 +#endif /*LV_USE_LOG*/ + +/*================= + * Debug settings + *================*/ + +/* If Debug is enabled LittelvGL validates the parameters of the functions. + * If an invalid parameter is found an error log message is printed and + * the MCU halts at the error. (`LV_USE_LOG` should be enabled) + * If you are debugging the MCU you can pause + * the debugger to see exactly where the issue is. + * + * The behavior of asserts can be overwritten by redefining them here. + * E.g. #define LV_ASSERT_MEM(p) <my_assert_code> + */ +#define LV_USE_DEBUG 0 +#if LV_USE_DEBUG + +/*Check if the parameter is NULL. (Quite fast) */ +#define LV_USE_ASSERT_NULL 1 + +/*Checks is the memory is successfully allocated or no. (Quite fast)*/ +#define LV_USE_ASSERT_MEM 1 + +/* Check the strings. + * Search for NULL, very long strings, invalid characters, and unnatural repetitions. (Slow) + * If disabled `LV_USE_ASSERT_NULL` will be performed instead (if it's enabled) */ +#define LV_USE_ASSERT_STR 0 + +/* Check NULL, the object's type and existence (e.g. not deleted). (Quite slow) + * If disabled `LV_USE_ASSERT_NULL` will be performed instead (if it's enabled) */ +#define LV_USE_ASSERT_OBJ 0 + +/*Check if the styles are properly initialized. (Fast)*/ +#define LV_USE_ASSERT_STYLE 1 + +#endif /*LV_USE_DEBUG*/ + +/*================ + * THEME USAGE + *================*/ +#define LV_THEME_LIVE_UPDATE 0 /*1: Allow theme switching at run time. Uses 8..10 kB of RAM*/ + +#define LV_USE_THEME_TEMPL 0 /*Just for test*/ +#define LV_USE_THEME_DEFAULT 0 /*Built mainly from the built-in styles. Consumes very few RAM*/ +#define LV_USE_THEME_ALIEN 0 /*Dark futuristic theme*/ +#define LV_USE_THEME_NIGHT 1 /*Dark elegant theme*/ +#define LV_USE_THEME_MONO 0 /*Mono color theme for monochrome displays*/ +#define LV_USE_THEME_MATERIAL 0 /*Flat theme with bold colors and light shadows*/ +#define LV_USE_THEME_ZEN 0 /*Peaceful, mainly light theme */ +#define LV_USE_THEME_NEMO 0 /*Water-like theme based on the movie "Finding Nemo"*/ + +/*================== + * FONT USAGE + *===================*/ + +/* The built-in fonts contains the ASCII range and some Symbols with 4 bit-per-pixel. + * The symbols are available via `LV_SYMBOL_...` defines + * More info about fonts: https://docs.littlevgl.com/#Fonts + * To create a new font go to: https://littlevgl.com/ttf-font-to-c-array + */ + +/* Robot fonts with bpp = 4 + * https://fonts.google.com/specimen/Roboto */ +#define LV_FONT_ROBOTO_12 0 +#define LV_FONT_ROBOTO_16 1 +#define LV_FONT_ROBOTO_22 0 +#define LV_FONT_ROBOTO_28 0 + +/* Demonstrate special features */ +#define LV_FONT_ROBOTO_12_SUBPX 1 +#define LV_FONT_ROBOTO_28_COMPRESSED 1 /*bpp = 3*/ + +/*Pixel perfect monospace font + * http://pelulamu.net/unscii/ */ +#define LV_FONT_UNSCII_8 0 + +/* Optionally declare your custom fonts here. + * You can use these fonts as default font too + * and they will be available globally. E.g. + * #define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(my_font_1) \ + * LV_FONT_DECLARE(my_font_2) + */ +#define LV_FONT_CUSTOM_DECLARE + +/*Always set a default font from the built-in fonts*/ +#define LV_FONT_DEFAULT &lv_font_roboto_16 + +/* Enable it if you have fonts with a lot of characters. + * The limit depends on the font size, font face and bpp + * but with > 10,000 characters if you see issues probably you need to enable it.*/ +#define LV_FONT_FMT_TXT_LARGE 0 + +/* Set the pixel order of the display. + * Important only if "subpx fonts" are used. + * With "normal" font it doesn't matter. + */ +#define LV_FONT_SUBPX_BGR 0 + +/*Declare the type of the user data of fonts (can be e.g. `void *`, `int`, `struct`)*/ +typedef void * lv_font_user_data_t; + +/*================= + * Text settings + *=================*/ + +/* Select a character encoding for strings. + * Your IDE or editor should have the same character encoding + * - LV_TXT_ENC_UTF8 + * - LV_TXT_ENC_ASCII + * */ +#define LV_TXT_ENC LV_TXT_ENC_UTF8 + + /*Can break (wrap) texts on these chars*/ +#define LV_TXT_BREAK_CHARS " ,.;:-_" + +/* If a word is at least this long, will break wherever "prettiest" + * To disable, set to a value <= 0 */ +#define LV_TXT_LINE_BREAK_LONG_LEN 12 + +/* Minimum number of characters in a long word to put on a line before a break. + * Depends on LV_TXT_LINE_BREAK_LONG_LEN. */ +#define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN 3 + +/* Minimum number of characters in a long word to put on a line after a break. + * Depends on LV_TXT_LINE_BREAK_LONG_LEN. */ +#define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 3 + +/* The control character to use for signalling text recoloring. */ +#define LV_TXT_COLOR_CMD "#" + +/* Support bidirectional texts. + * Allows mixing Left-to-Right and Right-to-Left texts. + * The direction will be processed according to the Unicode Bidirectioanl Algorithm: + * https://www.w3.org/International/articles/inline-bidi-markup/uba-basics*/ +#define LV_USE_BIDI 0 +#if LV_USE_BIDI +/* Set the default direction. Supported values: + * `LV_BIDI_DIR_LTR` Left-to-Right + * `LV_BIDI_DIR_RTL` Right-to-Left + * `LV_BIDI_DIR_AUTO` detect texts base direction */ +#define LV_BIDI_BASE_DIR_DEF LV_BIDI_DIR_AUTO +#endif + +/*Change the built in (v)snprintf functions*/ +#define LV_SPRINTF_CUSTOM 0 +#if LV_SPRINTF_CUSTOM +# define LV_SPRINTF_INCLUDE <stdio.h> +# define lv_snprintf snprintf +# define lv_vsnprintf vsnprintf +#endif /*LV_SPRINTF_CUSTOM*/ + +/*=================== + * LV_OBJ SETTINGS + *==================*/ + +/*Declare the type of the user data of object (can be e.g. `void *`, `int`, `struct`)*/ +typedef void * lv_obj_user_data_t; + +/*1: enable `lv_obj_realaign()` based on `lv_obj_align()` parameters*/ +#define LV_USE_OBJ_REALIGN 1 + +/* Enable to make the object clickable on a larger area. + * LV_EXT_CLICK_AREA_OFF or 0: Disable this feature + * LV_EXT_CLICK_AREA_TINY: The extra area can be adjusted horizontally and vertically (0..255 px) + * LV_EXT_CLICK_AREA_FULL: The extra area can be adjusted in all 4 directions (-32k..+32k px) + */ +#define LV_USE_EXT_CLICK_AREA LV_EXT_CLICK_AREA_OFF + +/*================== + * LV OBJ X USAGE + *================*/ +/* + * Documentation of the object types: https://docs.littlevgl.com/#Object-types + */ + +/*Arc (dependencies: -)*/ +#define LV_USE_ARC 1 + +/*Bar (dependencies: -)*/ +#define LV_USE_BAR 1 + +/*Button (dependencies: lv_cont*/ +#define LV_USE_BTN 1 +#if LV_USE_BTN != 0 +/*Enable button-state animations - draw a circle on click (dependencies: LV_USE_ANIMATION)*/ +# define LV_BTN_INK_EFFECT 0 +#endif + +/*Button matrix (dependencies: -)*/ +#define LV_USE_BTNM 1 + +/*Calendar (dependencies: -)*/ +#define LV_USE_CALENDAR 1 + +/*Canvas (dependencies: lv_img)*/ +#define LV_USE_CANVAS 1 + +/*Check box (dependencies: lv_btn, lv_label)*/ +#define LV_USE_CB 1 + +/*Chart (dependencies: -)*/ +#define LV_USE_CHART 1 +#if LV_USE_CHART +# define LV_CHART_AXIS_TICK_LABEL_MAX_LEN 20 +#endif + +/*Container (dependencies: -*/ +#define LV_USE_CONT 1 + +/*Color picker (dependencies: -*/ +#define LV_USE_CPICKER 1 + +/*Drop down list (dependencies: lv_page, lv_label, lv_symbol_def.h)*/ +#define LV_USE_DDLIST 1 +#if LV_USE_DDLIST != 0 +/*Open and close default animation time [ms] (0: no animation)*/ +# define LV_DDLIST_DEF_ANIM_TIME 200 +#endif + +/*Gauge (dependencies:lv_bar, lv_lmeter)*/ +#define LV_USE_GAUGE 1 + +/*Image (dependencies: lv_label*/ +#define LV_USE_IMG 1 + +/*Image Button (dependencies: lv_btn*/ +#define LV_USE_IMGBTN 1 +#if LV_USE_IMGBTN +/*1: The imgbtn requires left, mid and right parts and the width can be set freely*/ +# define LV_IMGBTN_TILED 0 +#endif + +/*Keyboard (dependencies: lv_btnm)*/ +#define LV_USE_KB 1 + +/*Label (dependencies: -*/ +#define LV_USE_LABEL 1 +#if LV_USE_LABEL != 0 +/*Hor, or ver. scroll speed [px/sec] in 'LV_LABEL_LONG_ROLL/ROLL_CIRC' mode*/ +# define LV_LABEL_DEF_SCROLL_SPEED 25 + +/* Waiting period at beginning/end of animation cycle */ +# define LV_LABEL_WAIT_CHAR_COUNT 3 + +/*Enable selecting text of the label */ +# define LV_LABEL_TEXT_SEL 0 + +/*Store extra some info in labels (12 bytes) to speed up drawing of very long texts*/ +# define LV_LABEL_LONG_TXT_HINT 0 +#endif + +/*LED (dependencies: -)*/ +#define LV_USE_LED 1 + +/*Line (dependencies: -*/ +#define LV_USE_LINE 1 + +/*List (dependencies: lv_page, lv_btn, lv_label, (lv_img optionally for icons ))*/ +#define LV_USE_LIST 1 +#if LV_USE_LIST != 0 +/*Default animation time of focusing to a list element [ms] (0: no animation) */ +# define LV_LIST_DEF_ANIM_TIME 100 +#endif + +/*Line meter (dependencies: *;)*/ +#define LV_USE_LMETER 1 + +/*Message box (dependencies: lv_rect, lv_btnm, lv_label)*/ +#define LV_USE_MBOX 1 + +/*Page (dependencies: lv_cont)*/ +#define LV_USE_PAGE 1 +#if LV_USE_PAGE != 0 +/*Focus default animation time [ms] (0: no animation)*/ +# define LV_PAGE_DEF_ANIM_TIME 400 +#endif + +/*Preload (dependencies: lv_arc, lv_anim)*/ +#define LV_USE_PRELOAD 0 +#if LV_USE_PRELOAD != 0 +# define LV_PRELOAD_DEF_ARC_LENGTH 60 /*[deg]*/ +# define LV_PRELOAD_DEF_SPIN_TIME 1000 /*[ms]*/ +# define LV_PRELOAD_DEF_ANIM LV_PRELOAD_TYPE_SPINNING_ARC +#endif + +/*Roller (dependencies: lv_ddlist)*/ +#define LV_USE_ROLLER 1 +#if LV_USE_ROLLER != 0 +/*Focus animation time [ms] (0: no animation)*/ +# define LV_ROLLER_DEF_ANIM_TIME 200 + +/*Number of extra "pages" when the roller is infinite*/ +# define LV_ROLLER_INF_PAGES 7 +#endif + +/*Slider (dependencies: lv_bar)*/ +#define LV_USE_SLIDER 1 + +/*Spinbox (dependencies: lv_ta)*/ +#define LV_USE_SPINBOX 1 + +/*Switch (dependencies: lv_slider)*/ +#define LV_USE_SW 1 + +/*Text area (dependencies: lv_label, lv_page)*/ +#define LV_USE_TA 1 +#if LV_USE_TA != 0 +# define LV_TA_DEF_CURSOR_BLINK_TIME 400 /*ms*/ +# define LV_TA_DEF_PWD_SHOW_TIME 1500 /*ms*/ +#endif + +/*Table (dependencies: lv_label)*/ +#define LV_USE_TABLE 1 +#if LV_USE_TABLE +# define LV_TABLE_COL_MAX 12 +#endif + +/*Tab (dependencies: lv_page, lv_btnm)*/ +#define LV_USE_TABVIEW 1 +# if LV_USE_TABVIEW != 0 +/*Time of slide animation [ms] (0: no animation)*/ +# define LV_TABVIEW_DEF_ANIM_TIME 300 +#endif + +/*Tileview (dependencies: lv_page) */ +#define LV_USE_TILEVIEW 1 +#if LV_USE_TILEVIEW +/*Time of slide animation [ms] (0: no animation)*/ +# define LV_TILEVIEW_DEF_ANIM_TIME 300 +#endif + +/*Window (dependencies: lv_cont, lv_btn, lv_label, lv_img, lv_page)*/ +#define LV_USE_WIN 1 + +/*================== + * Non-user section + *==================*/ + +#if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS) /* Disable warnings for Visual Studio*/ +# define _CRT_SECURE_NO_WARNINGS +#endif + +/*--END OF LV_CONF_H--*/ + +/*Be sure every define has a default value*/ +#include <lv_conf_checker.h> + +#endif /*LV_CONF_H*/ + +#endif /*End of "Content enable"*/ _______________________________________________ Minios-devel mailing list Minios-devel@xxxxxxxxxxxxxxxxxxxx https://lists.xenproject.org/mailman/listinfo/minios-devel
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