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Re: [MirageOS-devel] Rust unikernels



Hi,

On Sat, Jul 25, 2015 at 12:55 PM, Thomas Leonard <talex5@xxxxxxxxx> wrote:
> On 24 July 2015 at 23:28, Geoffroy Couprie <contact@xxxxxxxxxxxxxxxxxxx> 
> wrote:
>> Hi Thomas,
>>
>> On Fri, Jul 24, 2015 at 3:02 PM, Thomas Leonard <talex5@xxxxxxxxx> wrote:
>>> On 24 July 2015 at 13:00, Geoffroy Couprie <contact@xxxxxxxxxxxxxxxxxxx> 
>>> wrote:
>>>> Hello!
>>>>
>>>> A chat on Twitter showed some interest in unikernels developed in
>>>> Rust, and I was pointed here for further discussion.
>>>>
>>>> First, I want to acknowledge the amazing work done on MirageOS by
>>>> everybody here. I have followed it from afar for some time, and there
>>>> has been great progress to make it available and usable.
>>>>
>>>> Second, I know making a unikernel system means years of work and a
>>>> team of developers and testers. I am not planning to attempt it alone.
>>>> What I want is to sort out the skills needed, the big pitfalls, the
>>>> important milestones, and know about the unknown unknowns. Then push
>>>> for that project in the Rust community.
>>>>
>>>> From the beginning, people experimented with OS development in Rust
>>>> (cf https://github.com/ryanra/RustOS
>>>> https://github.com/thepowersgang/rust-barebones-kernel or
>>>> https://github.com/charliesome/rustboot ). There is also a very active
>>>> IRC channel, #rust-osdev on irc.mozilla.org
>>>>
>>>> From what I understand, the bare minimum to experiment would be an OS
>>>> booting and communicating with a network card, scheduling and task
>>>> switching, remote debugging, a network stack. Also, tools to help in
>>>> building, deploying and testing applications.
>>>> The ryanra/RustOS project seems well advanced, but it could use a network 
>>>> stack.
>>>
>>> Hi Geoffroy,
>>>
>>> Have you thought about running Mirage on top of a minimal Rust OS
>>> kernel to start with? Then you could implement new drivers in Rust
>>> alongside existing Mirage code. As a garbage-collected language, OCaml
>>> can't be used to implement the very lowest levels of Mirage (e.g.
>>> malloc) and we currently use (my branch of) Mini-OS [1] for running as
>>> a unikernel on Xen. A common question is whether we could replace this
>>> C code with Rust. I'd be interested to help out if so - I've been
>>> meaning to take another look at Rust now it's stable.
>>
>> This is interesting, someone else proposed me that today too. This
>> would be a good strategy to get something up and running quickly
>> enough. Basically, Rust can build to a static library which can be
>> linked to C code, but until there's a memory allocator available,
>> things can be tricky.
>> This is how RustOS does it: a small part written in C, which links to
>> a Rust library that will handle the rest.
>
> What does the C code do? Is this for connecting to code in other
> languages, or something that Rust can't do by itself?

I just checked again, there is no C code, only a few parts in assembly
to boot and set up the interrupts. Everything else is written in Rust.

>
>> The core parts of MiniOS could probably not be reimplemented right
>> away, but drivers would be doable. From what I see, the first step is
>> to communicate with the Xenbus and the Xenstore, right? Then have some
>> ring buffers and a way for xen to signal that some data is available
>> (I'm currently looking at netfront.c).
>
> The only driver needed for Mirage is the console driver, for early
> boot messages. Mirage has its own OCaml implementations of Xenbus and
> Xenstore, so replacing them isn't needed to get rid of the C. Much of
> Mini-OS is optional and unused (and it would be better to package the
> optional bits separately really).
>
> [...]

So Mirage only needs the console and a way to talk with the Xenbus. Is
the scheduling handled by MiniOS or by Mirage?

>>>> - the system can be monotask at first, but preemtive threading should
>>>> happen at some point
>>>
>>> If you have promises (and make all your low-level APIs non-blocking)
>>> then you can get a very long way without preemptive threading,
>>> although it would be good to have it eventually.
>>
>> Could you tell me more about this? This approach looks interesting.
>
> Every function in Mirage that might need to wait instead immediately
> returns a promise. e.g. the read function is defined as:
>
> val read: flow -> [`Ok of buffer | `Eof | `Error of error ] io
>
> (https://github.com/mirage/mirage/blob/d2d4502be0e53de16c915ac72dee008dcaf62991/types/V1.mli#L127)
>
> The type "X io" means "promise of an X" or "light-weight thread that
> will produce an X". Normally Mirage is used with the Lwt library, in
> which case "io" is defined to be "Lwt.t":
>
> https://github.com/mirage/mirage/blob/d2d4502be0e53de16c915ac72dee008dcaf62991/types/V1_LWT.mli#L25
>
> Functions processing promises can be chained together in a similar way
> to non-promise functions, using the >>= operator. It's very useful,
> and most languages have something similar, though the names vary. A
> quick Google turned up this (incomplete-looking) Rust library:
> https://github.com/lucidd/rust-promise
>
> See https://mirage.io/wiki/tutorial-lwt for more details.
>

From what I understand, Lwt is a green threads library. I would have
thought Mirage needed to emulate OS threads, but it looks like this
would be enough for most use cases. Are multiple cores supported?

>>>> - a part of Rust standard library is already available, I do not know
>>>> how much is needed to support the use case of a HTTP server
>>>> - building monitoring tools inside the kernel
>>>
>>> When running under Xen, we share a trace buffer with dom0. This allows
>>> you to see what the system is doing, even if it is hung or crashed.
>>> See: https://mirage.io/wiki/profiling
>>
>> That visualization tool looks useful! Do you have remote debuggers
>> too? With a serial port or something similar.
>
> Mirage can also be compiled to a Unix process and debugged with gdb
> and similar in most cases. I believe Xen also provides for debugging
> of guests from dom0, but I've never used that.
>
>> I guess the first thing I could do is to integrate some Rust code in
>> MiniOS. Is there a part of the code you would recommend? Something
>> well contained, without too many dependencies?
>
> I'd probably start with the page allocator:
>
> https://github.com/talex5/mini-os/blob/master/mm.c
>
> /*
>  * Initialise allocator, placing addresses [@min,@max] in free pool.
>  * @min and @max are PHYSICAL addresses.
>  */
> static void init_page_allocator(unsigned long min, unsigned long max)
>
> This gets called early during boot with all the free RAM as the
> argument. It provides alloc_pages and free_pages to allocate from this
> range.
>
I'll take a look

>
> Another possible starting place is the console driver:
>
> https://github.com/talex5/mini-os/blob/master/console/console.c
>
> That's a bit harder though because you're writing to memory shared
> with dom0, so you need to be careful about memory barriers and atomic
> operations. I assume Rust can handle this nicely? It would be fun to
> see how to use Rust's ownership types to ensure that other bits of
> code can't write to parts of a shared buffer that dom0 may be reading,
> etc.
>

There are atomic types available, and a way to represent memory
fences: https://doc.rust-lang.org/std/sync/atomic/

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