[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] Re: [Xen-ia64-devel] [PATCH] fix PAL call in physical mode.
On Wed, Aug 20, 2008 at 04:25:47PM +0900, Isaku Yamahata wrote: > On Wed, Aug 20, 2008 at 04:57:53PM +1000, Simon Horman wrote: > > On Wed, Aug 20, 2008 at 03:39:07PM +0900, Isaku Yamahata wrote: > > > [IA64] fix PAL call in physical mode. > > > > > > Now firmware code is mapped at its own virtual address space > > > which is same to Linux. So the calculation from virutal > > > address to physical address should be same to the linux one. > > > In practice firmware is located in low physical address area > > > so that masking 60 bit instead of 61 bits doesn't make difference. > > > > Can't we just get rid of #ifdef XEN ? > > And possibly even move pal.S back into xen/arc/ia64/linux/ ? > > > > I just checked and with the patch below, > > xen/arch/ia64/linux-xen/pal.S becomes the same as > > arch/ia64/kernel/pal.S from linux 2.6.21. > > Great. Moving back pal.S sounds a good idea. > > [IA64] move back pal.S into xen/arch/ia64/linux. > > Now xen/arch/ia64/linux-xen/pal.S is the same as > arch/ia64/kernel/pal.S from linux 2.6.21. > So move it back into xen/arch/ia64/linux. > > Signed-off-by: Isaku Yamahata <yamahata@xxxxxxxxxxxxx> Acked-by: Simon Horman <horms@xxxxxxxxxxxx> _______________________________________________ Xen-ia64-devel mailing list Xen-ia64-devel@xxxxxxxxxxxxxxxxxxx http://lists.xensource.com/xen-ia64-devel
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