[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] Re: [PATCH] Re: [Xen-devel] [PATCH] Std VGA Performance
Yeah, hopefully that's a bug in the comment. I would expect 4-byte accesses to be possible and be handled. As for 8-byte accesses, they can certainly happen, why not? Unlikely at start of day, but once we're in x86/64 mode there's no reason why not. -- Keir On 30/10/07 16:19, "Alex Williamson" <alex.williamson@xxxxxx> wrote: > Yes, you're right, but easy to overlook, and I'm not sure how it > works on x86. I copied the x86 code for filling in the buffered ioreq, > but failed to notice that it attempts to store 4 bytes of data into a 2 > byte field... The comment for the size entry in buf_ioreq could be > interpreted that only 1, 2, and 8 bytes are expected, but I definitely > see 4 bytes on occasion. I'd guess x86 has a bug here that's simply not > exposed because of the 16bit code that's probably being used to > initialize VGA. I also question the 8 byte support, which is why I > skipped it in the patch below. Wouldn't an 8 byte MMIO access that > isn't a timeoffset be possible? Keir, please apply this to the staging > tree. Thanks, _______________________________________________ Xen-devel mailing list Xen-devel@xxxxxxxxxxxxxxxxxxx http://lists.xensource.com/xen-devel
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