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[Xen-devel] One question on alloc_bitmap



I have a question to the alloc_bitmap. Currently it is allocated in 
init_page_allocator() and is continous physical memory mapped in direct map 
(1:1 map) range. Would it be possible to support un-continous like what's done 
for frame table?
Several reason I can think out that can be improved is: a) if memory sparsed 
arranged, like large hole in the memory, it may cost some memory b) if we want 
to support memory hot add, we can't increase this bitmap. c) this map is not 
NUMA aware, I'm not sure if it has any performance impact, although it is not 
accessed frequently.

Any idea on it?

Thanks
Yunhong Jiang

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