[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] Re: [Xen-devel] [PATCH 06/16] vmx: nest: handling VMX instruction exits
On Wed, 2010-09-15 at 14:40 +0800, Keir Fraser wrote: > On 15/09/2010 05:55, "Dong, Eddie" <eddie.dong@xxxxxxxxx> wrote: > > >>> +enum x86_segment sreg_to_index[] = { > >>> + [VMX_SREG_ES] = x86_seg_es, > >>> + [VMX_SREG_CS] = x86_seg_cs, > >>> + [VMX_SREG_SS] = x86_seg_ss, > >>> + [VMX_SREG_DS] = x86_seg_ds, > >>> + [VMX_SREG_FS] = x86_seg_fs, > >>> + [VMX_SREG_GS] = x86_seg_gs, > >>> +}; > >> > >> Since you dislike adding new namespaces and translations, I'm sure you > >> can get rid of these. :) It might even simplify some of the macros > >> below. > > > > True, some dupcation here. Regarding following definition in x86_emulate.c, > > we > > can reuse. > > AFAICS if you must have your own extra instruction decoder, a few register > translation definitions and arrays is the least of it really. I'd rather > keep x86_emulate clean and separate rather than become intertwined with > another emulator. > > What is wrong with simply extending x86_emulate to handle these VMX-related > instructions? We've dealt with emulators provided by Intel guys in the past > and frankly they were full of holes. That needs additional callback when handling vmcs and state change, doesn't it? I'm a little worried that it's too vmx-specific to get into x86_emulate, and that's why we used a separate decoder in the first place (I know it's ugly, though). And if we are to use x86_emulate, is it possible to avoid redecoding the opcode, because exit reason is already there? Thanks, Qing _______________________________________________ Xen-devel mailing list Xen-devel@xxxxxxxxxxxxxxxxxxx http://lists.xensource.com/xen-devel
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