[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] Re: [Xen-devel] 1 GPU multiple VMs
On Mon, Feb 13, 2012 at 03:03:23PM +0000, Stefano Stabellini wrote: > On Mon, 13 Feb 2012, Pasi Kärkkäinen wrote: > > On Mon, Feb 13, 2012 at 04:27:38PM +0200, Pasi Kärkkäinen wrote: > > > On Wed, Feb 08, 2012 at 08:22:33PM +0200, Pasi Kärkkäinen wrote: > > > > On Wed, Feb 08, 2012 at 08:18:47PM +0200, Pasi Kärkkäinen wrote: > > > > > On Wed, Feb 08, 2012 at 06:11:56PM +0000, Stefano Stabellini wrote: > > > > > > On Wed, 8 Feb 2012, Pasi KÃ??Â?rkkÃ??Â?inen wrote: > > > > > > > On Wed, Feb 08, 2012 at 05:20:31PM +0000, Stefano Stabellini > > > > > > > wrote: > > > > > > > > On Fri, 3 Feb 2012, Jacobs Jordi wrote: > > > > > > > > > Hi, > > > > > > > > > > > > > > > > > > I am wondering how GPU sharing could/should be implemented > > > > > > > > > for the Xen Hypervisor. > > > > > > > > > > > > > > > > > > I have come across several papers that explain many > > > > > > > > > possibilities on GPU sharing for multiple VMs but I'm not > > > > > > > > > sure wich > > > > > > > > > one would be the best solution for Xen. > > > > > > > > > > > > > > > > > > API remoting (gallium3D) (ex. Xen3D project) > > > > > > > > > Mediated passthrough (Multiplexing the GPU while maintaining > > > > > > > > > the different contexts.) > > > > > > > > > > > > > > > > > > Can you guys give me your idea on the matter? > > > > > > > > > Please also mention any existing projects you know that are > > > > > > > > > related to this problem. > > > > > > > > > > > > > > > > My personal opinion is that the simplest thing to do is OpenGL > > > > > > > > remoting. Gallium remoting could also be OK but considering > > > > > > > > that many > > > > > > > > cards don't have Gallium drivers we would probably end up doing > > > > > > > > two > > > > > > > > conversions instead of one (DirectX->Gallium in the guest, > > > > > > > > Gallium->OpenGL in dom0). > > > > > > > > Mediated passthrough is very card specific so I am afraid you > > > > > > > > would end > > > > > > > > up writing virtualization specific drivers for all the cards > > > > > > > > you want to > > > > > > > > support. Not to mention that you might need to access some > > > > > > > > videocard > > > > > > > > interfaces that on Nvidia are not discosed. > > > > > > > > > > > > > > > > I believe that virtualbox already supports OpenGL remoting in a > > > > > > > > decent > > > > > > > > way, so I would start from there, port what they have to Xen, > > > > > > > > and > > > > > > > > improve it. > > > > > > > > > > > > > > > > > > > > > > I wonder if SPICE already supports OpenGL stuff.. > > > > > > > I think it's at least supposed to be able to support OpenGL. > > > > > > > > > > > > > > (http://lists.freedesktop.org/archives/spice-devel/2011-November/006018.html) > > > > > > > > > > > > Not yet, but I think that they are working on it. Still very early > > > > > > days > > > > > > though. > > > > > > Also it would only work with HVM guests, while having a proper xen > > > > > > frontend/backend OpenGL remoting driver pair would work for both. > > > > > > > > > > Yep. > > > > > > > > > > There's also: http://sourceforge.net/projects/vmgl/ > > > > > > > > > > "OpenGL apps running inside a VM use VMGL to obtain graphics hardware > > > > > acceleration. VMGL supports VMware, Xen PV and HVM, qemu, and KVM > > > > > VMs; X11-based OS such as Linux, FreeBSD and OpenSolaris; and ATI, > > > > > Nvidia and Intel GPUs. " > > > > > > > > > > > > > And Chromium might have something related aswell: > > > > http://chromium.sourceforge.net/doc/index.html > > > > > > > > > > And one more related interesting link: > > > > > > "VMware's Virtual GPU Driver Is Running Fast": > > > http://www.phoronix.com/scan.php?page=article&item=vmware_vmwgfx_g3d&num=1 > > > > > > So the Gallium3D virtual GPU/OpenGL stuff with VMware VMs seems to work > > > pretty nicely these days! > > > That might be worth a look.. and to get it running with Xen. > > > > > > I think SPICE is going to use Gallium3D aswell. > > > > > > > I thought i'd already stop spamming but here's more relevant links: > > > > "SPICE On KVM/QEMU Works Towards Gallium3D": > > http://www.phoronix.com/scan.php?page=news_item&px=MTA1NTQ > > > > And even more interesting!: > > > > "The Gallium3D Driver That Few Know About / Xen vGallium": > > http://www.phoronix.com/scan.php?page=news_item&px=ODE2NQ > > That's right: Xen had a Gallium3D based virtual GPU implementation > before anyone else, however it never went out of the prototype phase. It > would be great if a well motivated developer could get the sources > (https://github.com/smowton/vgallium, > http://www.cl.cam.ac.uk/~cs448/git/trunk/doc/Build-instructions) and > continue the work! > Ideally we would have a PV frontend/backend drivers pair that would work > for both PV and HVM guests. On the guest side the work would need to be > upstreamed to Mesa/DRM, on the host side we would need support in > QEMU/Linux. > And some more related info for the mailinglist archives: OpenSuse has some rpms with the xen3d/vgallium patches: https://build.opensuse.org/package/files?package=xen-vgallium&project=security%3AOpenTC Research paper from XenSummit 2009: "Flexible and Secure Hardware 3D Rendering on Xen": http://www.xen.org/files/xensummit_oracle09/xensummit_chris.pdf -- Pasi _______________________________________________ Xen-devel mailing list Xen-devel@xxxxxxxxxxxxxxxxxxx http://lists.xensource.com/xen-devel
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