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Re: [Xen-devel] [PATCH] x86: fix ordering of operations in destroy_irq()



On 05/30/2013 05:42 PM, Jan Beulich wrote:
George Dunlap <george.dunlap@xxxxxxxxxxxxx> 05/30/13 6:23 PM >>>
On 05/29/2013 07:58 AM, Jan Beulich wrote:
The fix for XSA-36, switching the default of vector map management to
be per-device, exposed more readily a problem with the cleanup of these
vector maps: dynamic_irq_cleanup() clearing desc->arch.used_vectors
keeps the subsequently invoked clear_irq_vector() from clearing the
bits for both the in-use and a possibly still outstanding old vector.

Fix this by folding dynamic_irq_cleanup() into destroy_irq(), which was
its only caller, deferring the clearing of the vector map pointer until
after clear_irq_vector().

Once at it, also defer resetting of desc->handler until after the loop
around smp_mb() checking for IRQ_INPROGRESS to be clear, fixing a
(mostly theoretical) issue with the intercation with do_IRQ(): If we
don't defer the pointer reset, do_IRQ() could, for non-guest IRQs, call
->ack() and ->end() with different ->handler pointers, potentially
leading to an IRQ remaining un-acked. The issue is mostly theoretical
because non-guest IRQs are subject to destroy_irq() only on (boot time)
error paths.

As to the changed locking: Invoking clear_irq_vector() with desc->lock
held is okay because vector_lock already nests inside desc->lock (proven
by set_desc_affinity(), which takes vector_lock and gets called from
various desc->handler->ack implementations, getting invoked with
desc->lock held).

Reported-by: Andrew Cooper <andrew.cooper3@xxxxxxxxxx>
Signed-off-by: Jan Beulich <jbeulich@xxxxxxxx>

How big of an impact is this bug?  How many people are actually affected
by it?

Andrew will likely be able to give you more precise info on this, but this
fixes a problem observed in practice. Any AMD system with IOMMU would
be affected.

It's a bit hard for me to tell from the description, but it looks like
it's code motion, then some "theoretical" issues.

No, the description is pretty precise here: It fixes an actual issue and,
along the way, also a theoretical one.

Is the improvement this patch represents worth the potential risk of
bugs at this point?

I think so - otherwise it would need to be backported right away after the
release.

Right -- then if you could also commit this tomorrow, it will get the best testing we can give it. :-)

Acked-by: George Dunlap <george.dunlap@xxxxxxxxxxxxx>

 -George

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