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Re: [Xen-devel] Interesting observation with network event notification and batching



On Sun, 2013-06-16 at 10:54 +0100, Wei Liu wrote:
> > > Konrad, IIRC you once mentioned you discovered something with event
> > > notification, what's that?
> > 
> > They were bizzare. I naively expected some form of # of physical NIC 
> > interrupts to be around the same as the VIF or less. And I figured
> > that the amount of interrupts would be constant irregardless of the
> > size of the packets. In other words #packets == #interrupts.
> > 
> 
> It could be that the frontend notifies the backend for every packet it
> sends. This is not desirable and I don't expect the ring to behave that
> way.

It is probably worth checking that things are working how we think they
should. i.e. that netback's calls to RING_FINAL_CHECK_FOR_.. and
netfront's calls to RING_PUSH_..._AND_CHECK_NOTIFY are placed at
suitable points to maximise batching.

Is the RING_FINAL_CHECK_FOR_REQUESTS inside the xen_netbk_tx_build_gops
loop right? This would push the req_event pointer to just after the last
request, meaning the net request enqueued by the frontend would cause a
notification -- even though the backend is actually still continuing to
process requests and would have picked up that packet without further
notification. n this case there is a fair bit of work left in the
backend for this iteration i.e. plenty of opportunity for the frontend
to queue more requests.

The comments in ring.h say:
 *  These macros will set the req_event/rsp_event field to trigger a
 *  notification on the very next message that is enqueued. If you want to
 *  create batches of work (i.e., only receive a notification after several
 *  messages have been enqueued) then you will need to create a customised
 *  version of the FINAL_CHECK macro in your own code, which sets the event
 *  field appropriately.

Perhaps we want to just use RING_HAS_UNCONSUMED_REQUESTS in that loop
(and other similar loops) and add a FINAL check at the very end?

> > But it was odd and I didn't go deeper in it to figure out what
> > was happening. And also to figure out if for the VIF we could
> > do something of #packets != #interrupts.  And hopefully some
> > mechanism to adjust so that the amount of interrupts would
> > be lesser per packets (hand waving here).
> 
> I'm trying to do this now.

What scheme do you have in mind?



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