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[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] [Xen-devel] [PATCH] nested vmx: fix I/O port bitmap indexing arithmetic
The I/O port bitmap holds 8 ports per element, and hence the port number
used when indexing into it should be shifted right by 3 bits, not 4.
Signed-off-by: Matthew Daley <mattd@xxxxxxxxxxx>
---
Jan: I'm not sure if this also needs a fixup similar to what you did in
SVM code with commit b1e87805bf.
xen/arch/x86/hvm/vmx/vvmx.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/xen/arch/x86/hvm/vmx/vvmx.c b/xen/arch/x86/hvm/vmx/vvmx.c
index 248e975..7fa110e 100644
--- a/xen/arch/x86/hvm/vmx/vvmx.c
+++ b/xen/arch/x86/hvm/vmx/vvmx.c
@@ -2225,7 +2225,7 @@ int nvmx_n2_vmexit_handler(struct cpu_user_regs *regs,
__vmread(EXIT_QUALIFICATION, &qual);
port = qual >> 16;
bitmap = nvmx->iobitmap[port >> 15];
- if ( bitmap[(port & 0x7fff) >> 4] & (1 << (port & 0x7)) )
+ if ( bitmap[(port & 0x7fff) >> 3] & (1 << (port & 0x7)) )
nvcpu->nv_vmexit_pending = 1;
if ( !nvcpu->nv_vmexit_pending )
gdprintk(XENLOG_WARNING, "L0 PIO %x.\n", port);
--
1.7.10.4
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