|
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] Re: [Xen-devel] [PATCH v2 2/6] x86/cpuid: Introduce recalculate_xstate()
On 17/01/17 15:28, Jan Beulich wrote:
>>>> On 17.01.17 at 16:15, <andrew.cooper3@xxxxxxxxxx> wrote:
>> On 17/01/17 12:52, Jan Beulich wrote:
>>>>>> On 17.01.17 at 12:27, <andrew.cooper3@xxxxxxxxxx> wrote:
>>>> @@ -154,6 +152,13 @@ struct cpuid_policy
>>>> };
>>>> uint32_t /* b */:32, xss_low, xss_high;
>>>> };
>>>> +
>>>> + /* Per-component common state. Valid for i >= 2. */
>>>> + struct {
>>>> + uint32_t size, offset;
>>>> + bool xss:1, align:1;
>>>> + uint32_t _res_d;
>>> I see you've decided against an inner union. Should be fine of
>>> course, at least until we have a need to access the full ECX value
>>> by name.
>> Oh - I misinterpreted what you meant then.
>>
>> Did you mean
>>
>> struct {
>> uint32_t size, offset;
>> union {
>> struct {
>> bool xss:1, align:1;
>> };
>> uint32_t c;
>> };
>> uint32_t /* d */:32;
>> };
>>
>> Then?
> Yes. But in the end it's up to you which variant to use.
We only write via the xss/align names, and read through raw[].
For now, lets go with mine which is a simpler structure. We can always
change it if we need to.
~Andrew
_______________________________________________
Xen-devel mailing list
Xen-devel@xxxxxxxxxxxxx
https://lists.xen.org/xen-devel
|
![]() |
Lists.xenproject.org is hosted with RackSpace, monitoring our |