[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] Re: [Xen-devel] [PATCH v9 05/25] x86: refactor psr: L3 CAT: implement CPU init and free flow.
>>> On 27.03.17 at 06:41, <yi.y.sun@xxxxxxxxxxxxxxx> wrote: > On 17-03-24 10:52:34, Jan Beulich wrote: >> >>> On 16.03.17 at 12:07, <yi.y.sun@xxxxxxxxxxxxxxx> wrote: >> > @@ -46,6 +50,9 @@ >> > */ >> > #define MAX_COS_REG_CNT 128 >> > >> > +/* CAT features use 1 COS register in one access. */ >> > +#define CAT_COS_NUM 1 >> >> With it being stored into the feature node now I don't see why you >> need this constant anymore. And indeed it's being used exactly >> once. >> > I remember somebody suggested me not to use constant but should define a > macro. As it is only used once, I will remove this and 'CDP_COS_NUM' in > later patch. It may well have been me, back when this was used in multiple places. >> > +/* >> > + * Use this function to check if any allocation feature has been enabled >> > + * in cmdline. >> > + */ >> > +static bool psr_alloc_feat_enabled(void) >> > +{ >> > + return ((!socket_info) ? false : true ); >> >> Stray parentheses (all of them actually) and blank. Even more, why >> not simply >> >> return socket_info; >> >> ? >> > How about 'return !!socket_info'? And what would the !! be good for? Back when we were still using bool_t that would have been a requirement (the code wouldn't even have built without afaict), but now that we use bool I don't see the point (other that cluttering code). In fact I consider the presence of the function questionable as a whole, unless later patches add to it. >> > + struct feat_node *feat, >> > + struct psr_socket_info *info, >> > + enum psr_feat_type type) >> > +{ >> > + unsigned int socket, i; >> > + struct psr_cat_hw_info cat = { }; >> > + uint64_t val; >> > + >> > + /* No valid value so do not enable feature. */ >> > + if ( !regs.a || !regs.d ) >> > + return; >> > + >> > + cat.cbm_len = (regs.a & CAT_CBM_LEN_MASK) + 1; >> > + cat.cos_max = min(opt_cos_max, regs.d & CAT_COS_MAX_MASK); >> > + >> > + /* cos=0 is reserved as default cbm(all bits within cbm_len are 1). */ >> > + feat->cos_reg_val[0] = cat_default_val(cat.cbm_len); >> > + /* >> > + * To handle cpu offline and then online case, we need read MSRs back >> > to >> > + * save values into cos_reg_val array. >> > + */ >> > + for ( i = 1; i <= cat.cos_max; i++ ) >> > + { >> > + rdmsrl(MSR_IA32_PSR_L3_MASK(i), val); >> > + feat->cos_reg_val[i] = (uint32_t)val; >> > + } >> >> You mention this in the changes done, but I don't understand why >> you do this. What meaning to these values have to you? If you >> want hardware and cached values to match up, the much more >> conventional way of enforcing this would be to write the values >> you actually want (normally all zero). >> > When all cpus on a socket are offline, the free_feature() is called to free > features resources so that the values saved in cos_reg_val[] are lost. When > the > socket is online again, features are allocated again so that cos_reg_val[] > members are all initialized to 0. Only is cos_reg_val[0] initialized to > default > value in this function in old codes. > > But domain is still alive so that its cos id on the socket is kept. The > corresponding MSR value is kept too per test. To make cos_reg_val[] values be > same as HW to not to mislead user, we should read back the valid values on HW > into cos_reg_val[]. Okay, I understand the background, but I don't view this solution as viable: Once the last core on a socket goes offline, all references to it should be cleaned up. After all what will be brought back online may be a different physical CPU altogether; you can't assume MSR values to have survived even if it is the same CPU which comes back online, as it may have undergone a reset cycle, or BIOS/SMM may have played with the MSRs. That's even a possibility for a single core coming back online, so you have to reload MSRs explicitly anyway if implicit reloading (i.e. once vCPU-s get scheduled onto it) doesn't suffice. >> > +/* L3 CAT ops */ >> > +static const struct feat_ops l3_cat_ops = { >> > +}; >> >> Leaving an already declared function pointer as NULL? Please don't. >> > Ok, will consider to move it and below code into later patch. > feat->ops = l3_cat_ops; I don't mind the empty structure instance above, as long as the structure doesn't have any function pointer members yet (data members are almost always fine). Jan _______________________________________________ Xen-devel mailing list Xen-devel@xxxxxxxxxxxxx https://lists.xen.org/xen-devel
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