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Re: [Xen-devel] [PATCH v4 05/13] xen/pvcalls: implement connect command



On Fri, 6 Oct 2017, Stefano Stabellini wrote:
> On Thu, 21 Sep 2017, Boris Ostrovsky wrote:
> > On 09/15/2017 07:00 PM, Stefano Stabellini wrote:
> > > Send PVCALLS_CONNECT to the backend. Allocate a new ring and evtchn for
> > > the active socket.
> > > 
> > > Introduce fields in struct sock_mapping to keep track of active sockets.
> > > Introduce a waitqueue to allow the frontend to wait on data coming from
> > > the backend on the active socket (recvmsg command).
> > > 
> > > Two mutexes (one of reads and one for writes) will be used to protect
> > > the active socket in and out rings from concurrent accesses.
> > > 
> > > Signed-off-by: Stefano Stabellini <stefano@xxxxxxxxxxx>
> > 
> > Reviewed-by: Boris Ostrovsky <boris.ostrovsky@xxxxxxxxxx>
> > 
> > with a couple of nits below and comments from previous patch applicable 
> > here.
> > 
> > 
> > > + bytes = (void *)__get_free_pages(GFP_KERNEL | __GFP_ZERO,
> > > +                                 PVCALLS_RING_ORDER);
> > 
> > I don't think the cast is needed.

actually this cast is needed, I'll keep it

 
> > > + map = (struct sock_mapping *) sock->sk->sk_send_head;
> > 
> > Space between cast and variable.
> > 
> > > + req = RING_GET_REQUEST(&bedata->ring, req_id);
> > > + req->req_id = req_id;
> > > + req->cmd = PVCALLS_CONNECT;
> > > + req->u.connect.id = (uint64_t)map;
> > > + memcpy(req->u.connect.addr, addr, sizeof(*addr));
> > 
> > Move this down (I don't think there are any dependencies)
> 
> All done, thanks!
> 
> 
> > > + req->u.connect.len = addr_len;
> > > + req->u.connect.flags = flags;
> > > + req->u.connect.ref = map->active.ref;
> > > + req->u.connect.evtchn = evtchn;
> > > +
> 

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