[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] Re: [Xen-devel] [PATCH v4 1/4] x86: stop handling MSR_IA32_BNDCFGS save/restore in implementation code
>>> On 09.04.19 at 16:38, <andrew.cooper3@xxxxxxxxxx> wrote: > On 14/03/2019 13:51, Paul Durrant wrote: >> @@ -1215,8 +1196,11 @@ static bool vmx_set_guest_bndcfgs(struct vcpu *v, u64 >> val) >> return true; >> } >> >> -static bool vmx_get_guest_bndcfgs(struct vcpu *v, u64 *val) >> +static bool vmx_get_guest_bndcfgs(const struct vcpu *cv, u64 *val) >> { >> + /* Get a non-const pointer for vmx_vmcs_enter() */ >> + struct vcpu *v = cv->domain->vcpu[cv->vcpu_id]; >> + > > I'm sorry not having got around to reviewing this series in a timely > fashion, but I am going to specifically nack de-consting games like > this. There is now vcpu state corruption when the MSR is accessed > remotely - this hook *must* remain a mutable vcpu pointer. Would you mind enlightening me how / what vCPU state corruption this is causing? There's no change in what struct vcpu instance is being acted upon, after all. > There are also multiple other functional issues and regressions > introduced by this series. I'm trying to put together a patch to fix > all of the fallout, but I also might revert the series wholesale > depending on the eventual complexity. I'm sorry for not spotting any of them; I'm curious to learn what I've missed. Jan _______________________________________________ Xen-devel mailing list Xen-devel@xxxxxxxxxxxxxxxxxxxx https://lists.xenproject.org/mailman/listinfo/xen-devel
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