[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] Re: [Xen-devel] [PATCH 1/5] xen/bitmap: fix bitmap_fill with zero-sized bitmap
On Tue, May 07, 2019 at 02:10:20AM -0600, Jan Beulich wrote: > >>> On 06.05.19 at 16:50, <marmarek@xxxxxxxxxxxxxxxxxxxxxx> wrote: > > Found while debugging framebuffer located above 4GB. In that case 32bit > > variable for it overflows and framebuffer initialization zeroed > > unrelated memory. Specifically, it hit mbi->mods_count, so later on > > bitmap_fill(module_map, mbi->mods_count) in __start_xen() crashed. > > The origin of your problem being a truncation one, it seems pretty > clear to me that if we want to be able to gracefully handle that, > then we need to stop using plain int in all the involved functions. > I'm curious though which bitmap_fill() it was that you saw misbehave: > There's no such call at all in xen/drivers/video/, and I'm also having > a hard time seeing how the address (rather than the size) of the > frame buffer could be involved here. Truncated framebuffer address (0x0) caused memset() in vesa_init() to zero (among other things) mbi->mods_count. This triggered the crash as described above. Obviously, bitmap_fill() crash was just a fallout here, not the root cause. -- Best Regards, Marek Marczykowski-Górecki Invisible Things Lab A: Because it messes up the order in which people normally read text. Q: Why is top-posting such a bad thing? Attachment:
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