[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] Re: [PATCH v5 10/10] drm/fb_helper: Support framebuffers in I/O memory
Hi Am 24.10.20 um 22:38 schrieb Sam Ravnborg: > Hi Thomas. > > On Tue, Oct 20, 2020 at 02:20:46PM +0200, Thomas Zimmermann wrote: >> At least sparc64 requires I/O-specific access to framebuffers. This >> patch updates the fbdev console accordingly. >> >> For drivers with direct access to the framebuffer memory, the callback >> functions in struct fb_ops test for the type of memory and call the rsp >> fb_sys_ of fb_cfb_ functions. Read and write operations are implemented >> internally by DRM's fbdev helper. >> >> For drivers that employ a shadow buffer, fbdev's blit function retrieves >> the framebuffer address as struct dma_buf_map, and uses dma_buf_map >> interfaces to access the buffer. >> >> The bochs driver on sparc64 uses a workaround to flag the framebuffer as >> I/O memory and avoid a HW exception. With the introduction of struct >> dma_buf_map, this is not required any longer. The patch removes the rsp >> code from both, bochs and fbdev. >> >> v5: >> * implement fb_read/fb_write internally (Daniel, Sam) >> v4: >> * move dma_buf_map changes into separate patch (Daniel) >> * TODO list: comment on fbdev updates (Daniel) >> >> Signed-off-by: Thomas Zimmermann <tzimmermann@xxxxxxx> >> Tested-by: Sam Ravnborg <sam@xxxxxxxxxxxx> > Reviewed-by: Sam Ravnborg <sam@xxxxxxxxxxxx> > > But see a few comments below on naming for you to consider. > > Sam > >> --- >> Documentation/gpu/todo.rst | 19 ++- >> drivers/gpu/drm/bochs/bochs_kms.c | 1 - >> drivers/gpu/drm/drm_fb_helper.c | 227 ++++++++++++++++++++++++++++-- >> include/drm/drm_mode_config.h | 12 -- >> 4 files changed, 230 insertions(+), 29 deletions(-) >> >> diff --git a/Documentation/gpu/todo.rst b/Documentation/gpu/todo.rst >> index 7e6fc3c04add..638b7f704339 100644 >> --- a/Documentation/gpu/todo.rst >> +++ b/Documentation/gpu/todo.rst >> @@ -197,13 +197,28 @@ Convert drivers to use drm_fbdev_generic_setup() >> ------------------------------------------------ >> >> Most drivers can use drm_fbdev_generic_setup(). Driver have to implement >> -atomic modesetting and GEM vmap support. Current generic fbdev emulation >> -expects the framebuffer in system memory (or system-like memory). >> +atomic modesetting and GEM vmap support. Historically, generic fbdev >> emulation >> +expected the framebuffer in system memory or system-like memory. By >> employing >> +struct dma_buf_map, drivers with frambuffers in I/O memory can be supported >> +as well. >> >> Contact: Maintainer of the driver you plan to convert >> >> Level: Intermediate >> >> +Reimplement functions in drm_fbdev_fb_ops without fbdev >> +------------------------------------------------------- >> + >> +A number of callback functions in drm_fbdev_fb_ops could benefit from >> +being rewritten without dependencies on the fbdev module. Some of the >> +helpers could further benefit from using struct dma_buf_map instead of >> +raw pointers. >> + >> +Contact: Thomas Zimmermann <tzimmermann@xxxxxxx>, Daniel Vetter >> + >> +Level: Advanced >> + >> + >> drm_framebuffer_funcs and drm_mode_config_funcs.fb_create cleanup >> ----------------------------------------------------------------- >> >> diff --git a/drivers/gpu/drm/bochs/bochs_kms.c >> b/drivers/gpu/drm/bochs/bochs_kms.c >> index 13d0d04c4457..853081d186d5 100644 >> --- a/drivers/gpu/drm/bochs/bochs_kms.c >> +++ b/drivers/gpu/drm/bochs/bochs_kms.c >> @@ -151,7 +151,6 @@ int bochs_kms_init(struct bochs_device *bochs) >> bochs->dev->mode_config.preferred_depth = 24; >> bochs->dev->mode_config.prefer_shadow = 0; >> bochs->dev->mode_config.prefer_shadow_fbdev = 1; >> - bochs->dev->mode_config.fbdev_use_iomem = true; >> bochs->dev->mode_config.quirk_addfb_prefer_host_byte_order = true; >> >> bochs->dev->mode_config.funcs = &bochs_mode_funcs; >> diff --git a/drivers/gpu/drm/drm_fb_helper.c >> b/drivers/gpu/drm/drm_fb_helper.c >> index 6212cd7cde1d..1d3180841778 100644 >> --- a/drivers/gpu/drm/drm_fb_helper.c >> +++ b/drivers/gpu/drm/drm_fb_helper.c >> @@ -372,24 +372,22 @@ static void drm_fb_helper_resume_worker(struct >> work_struct *work) >> } >> >> static void drm_fb_helper_dirty_blit_real(struct drm_fb_helper *fb_helper, >> - struct drm_clip_rect *clip) >> + struct drm_clip_rect *clip, >> + struct dma_buf_map *dst) >> { >> struct drm_framebuffer *fb = fb_helper->fb; >> unsigned int cpp = fb->format->cpp[0]; >> size_t offset = clip->y1 * fb->pitches[0] + clip->x1 * cpp; >> void *src = fb_helper->fbdev->screen_buffer + offset; >> - void *dst = fb_helper->buffer->map.vaddr + offset; >> size_t len = (clip->x2 - clip->x1) * cpp; >> unsigned int y; >> >> - for (y = clip->y1; y < clip->y2; y++) { >> - if (!fb_helper->dev->mode_config.fbdev_use_iomem) >> - memcpy(dst, src, len); >> - else >> - memcpy_toio((void __iomem *)dst, src, len); >> + dma_buf_map_incr(dst, offset); /* go to first pixel within clip rect */ >> >> + for (y = clip->y1; y < clip->y2; y++) { >> + dma_buf_map_memcpy_to(dst, src, len); >> + dma_buf_map_incr(dst, fb->pitches[0]); >> src += fb->pitches[0]; >> - dst += fb->pitches[0]; >> } >> } >> >> @@ -417,8 +415,9 @@ static void drm_fb_helper_dirty_work(struct work_struct >> *work) >> ret = drm_client_buffer_vmap(helper->buffer, &map); >> if (ret) >> return; >> - drm_fb_helper_dirty_blit_real(helper, &clip_copy); >> + drm_fb_helper_dirty_blit_real(helper, &clip_copy, &map); >> } >> + >> if (helper->fb->funcs->dirty) >> helper->fb->funcs->dirty(helper->fb, NULL, 0, 0, >> &clip_copy, 1); >> @@ -2027,6 +2026,206 @@ static int drm_fbdev_fb_mmap(struct fb_info *info, >> struct vm_area_struct *vma) >> return -ENODEV; >> } >> >> +static bool drm_fbdev_use_iomem(struct fb_info *info) >> +{ >> + struct drm_fb_helper *fb_helper = info->par; >> + struct drm_client_buffer *buffer = fb_helper->buffer; >> + >> + return !drm_fbdev_use_shadow_fb(fb_helper) && buffer->map.is_iomem; >> +} >> + >> +static ssize_t fb_read_screen_base(struct fb_info *info, char __user *buf, >> size_t count, >> + loff_t pos) > The naming here confused me - a name like: > fb_read_iomem() would have helped me more. > With the current naming I shall remember that the screen_base member is > the iomem pointer. Yeah, true. In terms of naming, I was undecided. I was thinking about adopting a naming similar to what you describe, but OTOH we don't use sysmem anywhere in the code. I thought about adopting fbdev's conention of using _sys_ and _cfb_. But that would make sensein the local context. > >> +{ >> + const char __iomem *src = info->screen_base + pos; >> + size_t alloc_size = min(count, PAGE_SIZE); >> + ssize_t ret = 0; >> + char *tmp; >> + >> + tmp = kmalloc(alloc_size, GFP_KERNEL); >> + if (!tmp) >> + return -ENOMEM; >> + > > I looked around and could not find other places where > we copy from iomem to mem to usermem in chunks of PAGE_SIZE. I took this pattern from fbdev's original implementation. I think it's done to work nicely with kmalloc. Best regards Thomas > >> + while (count) { >> + size_t c = min(count, alloc_size); >> + >> + memcpy_fromio(tmp, src, c); >> + if (copy_to_user(buf, tmp, c)) { >> + ret = -EFAULT; >> + break; >> + } >> + >> + src += c; >> + buf += c; >> + ret += c; >> + count -= c; >> + } >> + >> + kfree(tmp); >> + >> + return ret; >> +} >> + >> +static ssize_t fb_read_screen_buffer(struct fb_info *info, char __user >> *buf, size_t count, >> + loff_t pos) > And fb_read_sysmem() here. > >> +{ >> + const char *src = info->screen_buffer + pos; >> + >> + if (copy_to_user(buf, src, count)) >> + return -EFAULT; >> + >> + return count; >> +} >> + >> +static ssize_t drm_fbdev_fb_read(struct fb_info *info, char __user *buf, >> + size_t count, loff_t *ppos) >> +{ >> + loff_t pos = *ppos; >> + size_t total_size; >> + ssize_t ret; >> + >> + if (info->state != FBINFO_STATE_RUNNING) >> + return -EPERM; >> + >> + if (info->screen_size) >> + total_size = info->screen_size; >> + else >> + total_size = info->fix.smem_len; >> + >> + if (pos >= total_size) >> + return 0; >> + if (count >= total_size) >> + count = total_size; >> + if (total_size - count < pos) >> + count = total_size - pos; >> + >> + if (drm_fbdev_use_iomem(info)) >> + ret = fb_read_screen_base(info, buf, count, pos); >> + else >> + ret = fb_read_screen_buffer(info, buf, count, pos); >> + >> + if (ret > 0) >> + *ppos = ret; >> + >> + return ret; >> +} >> + >> +static ssize_t fb_write_screen_base(struct fb_info *info, const char __user >> *buf, size_t count, >> + loff_t pos) > > fb_write_iomem() > >> +{ >> + char __iomem *dst = info->screen_base + pos; >> + size_t alloc_size = min(count, PAGE_SIZE); >> + ssize_t ret = 0; >> + u8 *tmp; >> + >> + tmp = kmalloc(alloc_size, GFP_KERNEL); >> + if (!tmp) >> + return -ENOMEM; >> + >> + while (count) { >> + size_t c = min(count, alloc_size); >> + >> + if (copy_from_user(tmp, buf, c)) { >> + ret = -EFAULT; >> + break; >> + } >> + memcpy_toio(dst, tmp, c); >> + >> + dst += c; >> + buf += c; >> + ret += c; >> + count -= c; >> + } >> + >> + kfree(tmp); >> + >> + return ret; >> +} >> + >> +static ssize_t fb_write_screen_buffer(struct fb_info *info, const char >> __user *buf, size_t count, >> + loff_t pos) > fb_write_sysmem() > >> +{ >> + char *dst = info->screen_buffer + pos; >> + >> + if (copy_from_user(dst, buf, count)) >> + return -EFAULT; >> + >> + return count; >> +} >> + >> +static ssize_t drm_fbdev_fb_write(struct fb_info *info, const char __user >> *buf, >> + size_t count, loff_t *ppos) >> +{ >> + loff_t pos = *ppos; >> + size_t total_size; >> + ssize_t ret; >> + int err; >> + >> + if (info->state != FBINFO_STATE_RUNNING) >> + return -EPERM; >> + >> + if (info->screen_size) >> + total_size = info->screen_size; >> + else >> + total_size = info->fix.smem_len; >> + >> + if (pos > total_size) >> + return -EFBIG; >> + if (count > total_size) { >> + err = -EFBIG; >> + count = total_size; >> + } >> + if (total_size - count < pos) { >> + if (!err) >> + err = -ENOSPC; >> + count = total_size - pos; >> + } >> + >> + /* >> + * Copy to framebuffer even if we already logged an error. Emulates >> + * the behavior of the original fbdev implementation. >> + */ >> + if (drm_fbdev_use_iomem(info)) >> + ret = fb_write_screen_base(info, buf, count, pos); >> + else >> + ret = fb_write_screen_buffer(info, buf, count, pos); >> + >> + if (ret > 0) >> + *ppos = ret; >> + >> + if (err) >> + return err; >> + >> + return ret; >> +} >> + >> +static void drm_fbdev_fb_fillrect(struct fb_info *info, >> + const struct fb_fillrect *rect) >> +{ >> + if (drm_fbdev_use_iomem(info)) >> + drm_fb_helper_cfb_fillrect(info, rect); >> + else >> + drm_fb_helper_sys_fillrect(info, rect); >> +} >> + >> +static void drm_fbdev_fb_copyarea(struct fb_info *info, >> + const struct fb_copyarea *area) >> +{ >> + if (drm_fbdev_use_iomem(info)) >> + drm_fb_helper_cfb_copyarea(info, area); >> + else >> + drm_fb_helper_sys_copyarea(info, area); >> +} >> + >> +static void drm_fbdev_fb_imageblit(struct fb_info *info, >> + const struct fb_image *image) >> +{ >> + if (drm_fbdev_use_iomem(info)) >> + drm_fb_helper_cfb_imageblit(info, image); >> + else >> + drm_fb_helper_sys_imageblit(info, image); >> +} >> + >> static const struct fb_ops drm_fbdev_fb_ops = { >> .owner = THIS_MODULE, >> DRM_FB_HELPER_DEFAULT_OPS, >> @@ -2034,11 +2233,11 @@ static const struct fb_ops drm_fbdev_fb_ops = { >> .fb_release = drm_fbdev_fb_release, >> .fb_destroy = drm_fbdev_fb_destroy, >> .fb_mmap = drm_fbdev_fb_mmap, >> - .fb_read = drm_fb_helper_sys_read, >> - .fb_write = drm_fb_helper_sys_write, >> - .fb_fillrect = drm_fb_helper_sys_fillrect, >> - .fb_copyarea = drm_fb_helper_sys_copyarea, >> - .fb_imageblit = drm_fb_helper_sys_imageblit, >> + .fb_read = drm_fbdev_fb_read, >> + .fb_write = drm_fbdev_fb_write, >> + .fb_fillrect = drm_fbdev_fb_fillrect, >> + .fb_copyarea = drm_fbdev_fb_copyarea, >> + .fb_imageblit = drm_fbdev_fb_imageblit, >> }; >> >> static struct fb_deferred_io drm_fbdev_defio = { >> diff --git a/include/drm/drm_mode_config.h b/include/drm/drm_mode_config.h >> index 5ffbb4ed5b35..ab424ddd7665 100644 >> --- a/include/drm/drm_mode_config.h >> +++ b/include/drm/drm_mode_config.h >> @@ -877,18 +877,6 @@ struct drm_mode_config { >> */ >> bool prefer_shadow_fbdev; >> >> - /** >> - * @fbdev_use_iomem: >> - * >> - * Set to true if framebuffer reside in iomem. >> - * When set to true memcpy_toio() is used when copying the framebuffer >> in >> - * drm_fb_helper.drm_fb_helper_dirty_blit_real(). >> - * >> - * FIXME: This should be replaced with a per-mapping is_iomem >> - * flag (like ttm does), and then used everywhere in fbdev code. >> - */ >> - bool fbdev_use_iomem; >> - >> /** >> * @quirk_addfb_prefer_xbgr_30bpp: >> * >> -- >> 2.28.0 > _______________________________________________ > dri-devel mailing list > dri-devel@xxxxxxxxxxxxxxxxxxxxx > https://lists.freedesktop.org/mailman/listinfo/dri-devel > -- Thomas Zimmermann Graphics Driver Developer SUSE Software Solutions Germany GmbH Maxfeldstr. 5, 90409 Nürnberg, Germany (HRB 36809, AG Nürnberg) Geschäftsführer: Felix Imendörffer
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