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Re: [PATCH] hvmloader: pass PCI MMIO layout to OVMF as an info table



On 11/01/2021 14:14, Jan Beulich wrote:
> On 11.01.2021 15:00, Igor Druzhinin wrote:
>> On 11/01/2021 09:27, Jan Beulich wrote:
>>> On 11.01.2021 05:53, Igor Druzhinin wrote:
>>>> --- a/tools/firmware/hvmloader/ovmf.c
>>>> +++ b/tools/firmware/hvmloader/ovmf.c
>>>> @@ -61,6 +61,14 @@ struct ovmf_info {
>>>>      uint32_t e820_nr;
>>>>  } __attribute__ ((packed));
>>>>  
>>>> +#define OVMF_INFO_PCI_TABLE 0
>>>> +struct ovmf_pci_info {
>>>> +    uint64_t low_start;
>>>> +    uint64_t low_end;
>>>> +    uint64_t hi_start;
>>>> +    uint64_t hi_end;
>>>> +} __attribute__ ((packed));
>>>
>>> Forming part of ABI, I believe this belongs in a public header,
>>> which consumers could at least in principle use verbatim if
>>> they wanted to.
>>
>> It probably does, but if we'd want to move all of hand-over structures
>> wholesale that would include seabios as well. I'd stick with the current
>> approach to avoid code churn in various repos. Besides the structures
>> are not the only bits of ABI that are implicitly shared with BIOS images.
> 
> Well, so be it then for the time being. I'm going to be
> hesitant though ack-ing such, no matter that there are (bad)
> precedents. What I'd like to ask for as a minimum is to have
> a comment here clarifying this struct can't be changed
> arbitrarily because of being part of an ABI.

Ok, I will improve information in comments in an additional commit.

>>>> @@ -74,9 +82,21 @@ static void ovmf_setup_bios_info(void)
>>>>  static void ovmf_finish_bios_info(void)
>>>>  {
>>>>      struct ovmf_info *info = (void *)OVMF_INFO_PHYSICAL_ADDRESS;
>>>> +    struct ovmf_pci_info *pci_info;
>>>> +    uint64_t *tables = 
>>>> scratch_alloc(sizeof(uint64_t)*OVMF_INFO_MAX_TABLES, 0);
>>>
>>> I wasn't able to locate OVMF_INFO_MAX_TABLES in either
>>> xen/include/public/ or tools/firmware/. Where does it get
>>> defined?
>>
>> I expect it to be unlimited from OVMF side. It just expects an array of 
>> tables_nr elements.
> 
> That wasn't the (primary) question. Me not being able to locate
> the place where this constant gets #define-d means I wonder how
> this code builds.

It's right up there in the same file.

>>> Also (nit) missing blanks around * .
>>>
>>>>      uint32_t i;
>>>>      uint8_t checksum;
>>>>  
>>>> +    pci_info = scratch_alloc(sizeof(struct ovmf_pci_info), 0);
>>>
>>> Is "scratch" correct here and above? I guess intended usage /
>>> scope will want spelling out somewhere.
>>
>> Again, scratch_alloc is used universally for handing over info between 
>> hvmloader
>> and BIOS images. Where would you want it to be spelled out?
> 
> Next to where all the involved structures get declared.
> Consumers need to be aware they may need to take precautions to
> avoid clobbering the contents before consuming it. But as per
> above there doesn't look to be such a central place (yet).

I will duplicate the comments for now in all places involved.
The struct checksum I believe servers exactly the purpose you described -
to catch that sort of bugs early.

>>>> +    pci_info->low_start = pci_mem_start;
>>>> +    pci_info->low_end = pci_mem_end;
>>>> +    pci_info->hi_start = pci_hi_mem_start;
>>>> +    pci_info->hi_end = pci_hi_mem_end;
>>>> +
>>>> +    tables[OVMF_INFO_PCI_TABLE] = (uint32_t)pci_info;
>>>> +    info->tables = (uint32_t)tables;
>>>> +    info->tables_nr = 1;
>>>
>>> In how far is this problem (and hence solution / workaround) OVMF
>>> specific? IOW don't we need a more generic approach here?
>>
>> I believe it's very OVMF specific given only OVMF constructs identity page
>> tables for the whole address space - that's how it was designed. Seabios to
>> the best of my knowledge only has access to lower 4G.
> 
> Quite likely, yet how would SeaBIOS access such a huge frame
> buffer then? They can't possibly place it below 4G. Do systems
> with such video cards get penalized by e.g. not surfacing VESA
> mode changing functionality?

Yes, VESA FB pointer is 32 bit only.
The framebuffer itself from my experience is located in a separate smaller BAR
on real cards. That makes it usually land in below 4G that masks the problem
in most scenarios.

Igor



 


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