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[PATCH v2] x86emul: de-duplicate scatters to the same linear address



The SDM specifically allows for earlier writes to fully overlapping
ranges to be dropped. If a guest did so, hvmemul_phys_mmio_access()
would crash it if varying data was written to the same address. Detect
overlaps early, as doing so in hvmemul_{linear,phys}_mmio_access() would
be quite a bit more difficult. To maintain proper faulting behavior,
instead of dropping earlier write instances of fully overlapping slots
altogether, write the data of the final of these slots multiple times.
(We also can't pull ahead the [single] write of the data of the last of
the slots, clearing all involved slots' op_mask bits together, as this
would yield incorrect results if there were intervening partially
overlapping ones.)

Note that due to cache slot use being linear address based, there's no
similar issue with multiple writes to the same physical address (mapped
through different linear addresses).

Signed-off-by: Jan Beulich <jbeulich@xxxxxxxx>
---
v2: Maintain correct faulting behavior.

--- a/xen/arch/x86/x86_emulate/x86_emulate.c
+++ b/xen/arch/x86/x86_emulate/x86_emulate.c
@@ -10073,15 +10073,36 @@ x86_emulate(
 
         for ( i = 0; op_mask; ++i )
         {
-            long idx = b & 1 ? index.qw[i] : index.dw[i];
+            long idx = (b & 1 ? index.qw[i]
+                              : index.dw[i]) * (1 << state->sib_scale);
+            unsigned long offs = truncate_ea(ea.mem.off + idx);
+            unsigned int j, slot;
 
             if ( !(op_mask & (1 << i)) )
                 continue;
 
-            rc = ops->write(ea.mem.seg,
-                            truncate_ea(ea.mem.off +
-                                        idx * (1 << state->sib_scale)),
-                            (void *)mmvalp + i * op_bytes, op_bytes, ctxt);
+            /*
+             * hvmemul_linear_mmio_access() will find a cache slot based on
+             * linear address.  hvmemul_phys_mmio_access() will crash the
+             * domain if observing varying data getting written to the same
+             * cache slot.  Utilize that squashing earlier writes to fully
+             * overlapping addresses is permitted by the spec.  We can't,
+             * however, drop the writes altogether, to maintain correct
+             * faulting behavior.  Instead write the data from the last of
+             * the fully overlapping slots multiple times.
+             */
+            for ( j = (slot = i) + 1; j < n; ++j )
+            {
+                long idx2 = (b & 1 ? index.qw[j]
+                                   : index.dw[j]) * (1 << state->sib_scale);
+
+                if ( (op_mask & (1 << j)) &&
+                     truncate_ea(ea.mem.off + idx2) == offs )
+                    slot = j;
+            }
+
+            rc = ops->write(ea.mem.seg, offs,
+                            (void *)mmvalp + slot * op_bytes, op_bytes, ctxt);
             if ( rc != X86EMUL_OKAY )
             {
                 /* See comment in gather emulation. */



 


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