[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] Re: [QEMU PATCH v5 09/13] virtio-gpu: Handle resource blob commands
On Sat, Sep 16, 2023 at 12:04:17AM +0800, Akihiko Odaki wrote: > On 2023/09/15 20:11, Huang Rui wrote: > > From: Antonio Caggiano <antonio.caggiano@xxxxxxxxxxxxx> > > > > Support BLOB resources creation, mapping and unmapping by calling the > > new stable virglrenderer 0.10 interface. Only enabled when available and > > via the blob config. E.g. -device virtio-vga-gl,blob=true > > > > Signed-off-by: Antonio Caggiano <antonio.caggiano@xxxxxxxxxxxxx> > > Signed-off-by: Dmitry Osipenko <dmitry.osipenko@xxxxxxxxxxxxx> > > Signed-off-by: Xenia Ragiadakou <xenia.ragiadakou@xxxxxxx> > > Signed-off-by: Huang Rui <ray.huang@xxxxxxx> > > --- > > > > V4 -> V5: > > - Use memory_region_init_ram_ptr() instead of > > memory_region_init_ram_device_ptr() (Akihiko) > > > > hw/display/virtio-gpu-virgl.c | 213 +++++++++++++++++++++++++++++++++ > > hw/display/virtio-gpu.c | 4 +- > > include/hw/virtio/virtio-gpu.h | 5 + > > meson.build | 4 + > > 4 files changed, 225 insertions(+), 1 deletion(-) > > > > diff --git a/hw/display/virtio-gpu-virgl.c b/hw/display/virtio-gpu-virgl.c > > index 312953ec16..563a6f2f58 100644 > > --- a/hw/display/virtio-gpu-virgl.c > > +++ b/hw/display/virtio-gpu-virgl.c > > @@ -17,6 +17,7 @@ > > #include "trace.h" > > #include "hw/virtio/virtio.h" > > #include "hw/virtio/virtio-gpu.h" > > +#include "hw/virtio/virtio-gpu-bswap.h" > > > > #include "ui/egl-helpers.h" > > > > @@ -78,9 +79,24 @@ static void virgl_cmd_create_resource_3d(VirtIOGPU *g, > > virgl_renderer_resource_create(&args, NULL, 0); > > } > > > > +static void virgl_resource_destroy(VirtIOGPU *g, > > + struct virtio_gpu_simple_resource *res) > > +{ > > + if (!res) > > + return; > > + > > + QTAILQ_REMOVE(&g->reslist, res, next); > > + > > + virtio_gpu_cleanup_mapping_iov(g, res->iov, res->iov_cnt); > > + g_free(res->addrs); > > + > > + g_free(res); > > +} > > + > > static void virgl_cmd_resource_unref(VirtIOGPU *g, > > struct virtio_gpu_ctrl_command *cmd) > > { > > + struct virtio_gpu_simple_resource *res; > > struct virtio_gpu_resource_unref unref; > > struct iovec *res_iovs = NULL; > > int num_iovs = 0; > > @@ -88,13 +104,22 @@ static void virgl_cmd_resource_unref(VirtIOGPU *g, > > VIRTIO_GPU_FILL_CMD(unref); > > trace_virtio_gpu_cmd_res_unref(unref.resource_id); > > > > + res = virtio_gpu_find_resource(g, unref.resource_id); > > + > > virgl_renderer_resource_detach_iov(unref.resource_id, > > &res_iovs, > > &num_iovs); > > if (res_iovs != NULL && num_iovs != 0) { > > virtio_gpu_cleanup_mapping_iov(g, res_iovs, num_iovs); > > + if (res) { > > + res->iov = NULL; > > + res->iov_cnt = 0; > > + } > > } > > + > > virgl_renderer_resource_unref(unref.resource_id); > > + > > + virgl_resource_destroy(g, res); > > } > > > > static void virgl_cmd_context_create(VirtIOGPU *g, > > @@ -426,6 +451,183 @@ static void virgl_cmd_get_capset(VirtIOGPU *g, > > g_free(resp); > > } > > > > +#ifdef HAVE_VIRGL_RESOURCE_BLOB > > + > > +static void virgl_cmd_resource_create_blob(VirtIOGPU *g, > > + struct virtio_gpu_ctrl_command > > *cmd) > > +{ > > + struct virtio_gpu_simple_resource *res; > > + struct virtio_gpu_resource_create_blob cblob; > > + struct virgl_renderer_resource_create_blob_args virgl_args = { 0 }; > > + int ret; > > + > > + VIRTIO_GPU_FILL_CMD(cblob); > > + virtio_gpu_create_blob_bswap(&cblob); > > + trace_virtio_gpu_cmd_res_create_blob(cblob.resource_id, cblob.size); > > + > > + if (cblob.resource_id == 0) { > > + qemu_log_mask(LOG_GUEST_ERROR, "%s: resource id 0 is not > > allowed\n", > > + __func__); > > + cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_RESOURCE_ID; > > + return; > > + } > > + > > + res = virtio_gpu_find_resource(g, cblob.resource_id); > > + if (res) { > > + qemu_log_mask(LOG_GUEST_ERROR, "%s: resource already exists %d\n", > > + __func__, cblob.resource_id); > > + cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_RESOURCE_ID; > > + return; > > + } > > + > > + res = g_new0(struct virtio_gpu_simple_resource, 1); > > + if (!res) { > > + cmd->error = VIRTIO_GPU_RESP_ERR_OUT_OF_MEMORY; > > + return; > > + } > > + > > + res->resource_id = cblob.resource_id; > > + res->blob_size = cblob.size; > > + > > + if (cblob.blob_mem != VIRTIO_GPU_BLOB_MEM_HOST3D) { > > + ret = virtio_gpu_create_mapping_iov(g, cblob.nr_entries, > > sizeof(cblob), > > + cmd, &res->addrs, &res->iov, > > + &res->iov_cnt); > > + if (!ret) { > > + g_free(res); > > + cmd->error = VIRTIO_GPU_RESP_ERR_UNSPEC; > > + return; > > + } > > + } > > + > > + QTAILQ_INSERT_HEAD(&g->reslist, res, next); > > + > > + virgl_args.res_handle = cblob.resource_id; > > + virgl_args.ctx_id = cblob.hdr.ctx_id; > > + virgl_args.blob_mem = cblob.blob_mem; > > + virgl_args.blob_id = cblob.blob_id; > > + virgl_args.blob_flags = cblob.blob_flags; > > + virgl_args.size = cblob.size; > > + virgl_args.iovecs = res->iov; > > + virgl_args.num_iovs = res->iov_cnt; > > + > > + ret = virgl_renderer_resource_create_blob(&virgl_args); > > + if (ret) { > > + virgl_resource_destroy(g, res); > > + qemu_log_mask(LOG_GUEST_ERROR, "%s: virgl blob create error: %s\n", > > + __func__, strerror(-ret)); > > + cmd->error = VIRTIO_GPU_RESP_ERR_UNSPEC; > > + } > > +} > > + > > +static void virgl_cmd_resource_map_blob(VirtIOGPU *g, > > + struct virtio_gpu_ctrl_command > > *cmd) > > +{ > > + struct virtio_gpu_simple_resource *res; > > + struct virtio_gpu_resource_map_blob mblob; > > + int ret; > > + void *data; > > + uint64_t size; > > + struct virtio_gpu_resp_map_info resp; > > + VirtIOGPUBase *b = VIRTIO_GPU_BASE(g); > > + > > + VIRTIO_GPU_FILL_CMD(mblob); > > + virtio_gpu_map_blob_bswap(&mblob); > > + > > + if (mblob.resource_id == 0) { > > + qemu_log_mask(LOG_GUEST_ERROR, "%s: resource id 0 is not > > allowed\n", > > + __func__); > > + cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_RESOURCE_ID; > > + return; > > + } > > + > > + res = virtio_gpu_find_resource(g, mblob.resource_id); > > + if (!res) { > > + qemu_log_mask(LOG_GUEST_ERROR, "%s: resource does not exist %d\n", > > + __func__, mblob.resource_id); > > + cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_RESOURCE_ID; > > + return; > > + } > > + if (res->region) { > > + qemu_log_mask(LOG_GUEST_ERROR, "%s: resource already mapped %d\n", > > + __func__, mblob.resource_id); > > + cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_RESOURCE_ID; > > + return; > > + } > > + > > + ret = virgl_renderer_resource_map(res->resource_id, &data, &size); > > + if (ret) { > > + qemu_log_mask(LOG_GUEST_ERROR, "%s: resource map error: %s\n", > > + __func__, strerror(-ret)); > > + cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_RESOURCE_ID; > > + return; > > + } > > + > > + res->region = g_new0(MemoryRegion, 1); > > + if (!res->region) { > > + virgl_renderer_resource_unmap(res->resource_id); > > + cmd->error = VIRTIO_GPU_RESP_ERR_OUT_OF_MEMORY; > > + return; > > + } > > + memory_region_init_ram_ptr(res->region, OBJECT(g), NULL, size, data); > > + OBJECT(res->region)->free = g_free; > > + memory_region_add_subregion(&b->hostmem, mblob.offset, res->region); > > + memory_region_set_enabled(res->region, true); > > + > > + memset(&resp, 0, sizeof(resp)); > > + resp.hdr.type = VIRTIO_GPU_RESP_OK_MAP_INFO; > > + virgl_renderer_resource_get_map_info(mblob.resource_id, > > &resp.map_info); > > + virtio_gpu_ctrl_response(g, cmd, &resp.hdr, sizeof(resp)); > > +} > > + > > +static int virtio_gpu_virgl_resource_unmap(VirtIOGPU *g, > > + struct > > virtio_gpu_simple_resource > > + *res) > > +{ > > + VirtIOGPUBase *b = VIRTIO_GPU_BASE(g); > > + > > + if (!res) { > > + qemu_log_mask(LOG_GUEST_ERROR, "%s: resource already unmapped > > %d\n", > > + __func__, res->resource_id); > > + return VIRTIO_GPU_RESP_ERR_INVALID_RESOURCE_ID; > > This returns enum virtio_gpu_ctrl_type while > virgl_renderer_resource_unmap() returns -errno and the returned error > code is ignored. > > I think you can just inline this function into > virgl_cmd_resource_unmap_blob(). It will be more concise and consistent > with virgl_cmd_resource_map_blob(). OK, will update in V2. > > > + } > > + > > + memory_region_set_enabled(res->region, false); > > + memory_region_del_subregion(&b->hostmem, res->region); > > + object_unparent(OBJECT(res->region)); > > + res->region = NULL; > > + > > + return virgl_renderer_resource_unmap(res->resource_id); > > +} > > + > > +static void virgl_cmd_resource_unmap_blob(VirtIOGPU *g, > > + struct virtio_gpu_ctrl_command > > *cmd) > > +{ > > + struct virtio_gpu_simple_resource *res; > > + struct virtio_gpu_resource_unmap_blob ublob; > > + VIRTIO_GPU_FILL_CMD(ublob); > > + virtio_gpu_unmap_blob_bswap(&ublob); > > + > > + if (ublob.resource_id == 0) { > > + qemu_log_mask(LOG_GUEST_ERROR, "%s: resource id 0 is not > > allowed\n", > > + __func__); > > + cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_RESOURCE_ID; > > + return; > > + } > > + > > + res = virtio_gpu_find_resource(g, ublob.resource_id); > > + if (!res) { > > + qemu_log_mask(LOG_GUEST_ERROR, "%s: resource does not exist %d\n", > > + __func__, ublob.resource_id); > > + cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_RESOURCE_ID; > > + return; > > + } > > + > > + virtio_gpu_virgl_resource_unmap(g, res); > > +} > > + > > +#endif /* HAVE_VIRGL_RESOURCE_BLOB */ > > + > > void virtio_gpu_virgl_process_cmd(VirtIOGPU *g, > > struct virtio_gpu_ctrl_command *cmd) > > { > > @@ -492,6 +694,17 @@ void virtio_gpu_virgl_process_cmd(VirtIOGPU *g, > > case VIRTIO_GPU_CMD_GET_EDID: > > virtio_gpu_get_edid(g, cmd); > > break; > > +#ifdef HAVE_VIRGL_RESOURCE_BLOB > > + case VIRTIO_GPU_CMD_RESOURCE_CREATE_BLOB: > > + virgl_cmd_resource_create_blob(g, cmd); > > + break; > > + case VIRTIO_GPU_CMD_RESOURCE_MAP_BLOB: > > + virgl_cmd_resource_map_blob(g, cmd); > > + break; > > + case VIRTIO_GPU_CMD_RESOURCE_UNMAP_BLOB: > > + virgl_cmd_resource_unmap_blob(g, cmd); > > + break; > > +#endif /* HAVE_VIRGL_RESOURCE_BLOB */ > > default: > > cmd->error = VIRTIO_GPU_RESP_ERR_UNSPEC; > > break; > > diff --git a/hw/display/virtio-gpu.c b/hw/display/virtio-gpu.c > > index 5b7a7eab4f..cc4c1f81bb 100644 > > --- a/hw/display/virtio-gpu.c > > +++ b/hw/display/virtio-gpu.c > > @@ -1367,10 +1367,12 @@ void virtio_gpu_device_realize(DeviceState *qdev, > > Error **errp) > > return; > > } > > > > +#ifndef HAVE_VIRGL_RESOURCE_BLOB > > if (virtio_gpu_virgl_enabled(g->parent_obj.conf)) { > > - error_setg(errp, "blobs and virgl are not compatible (yet)"); > > + error_setg(errp, "Linked virglrenderer does not support blob > > resources"); > > return; > > } > > +#endif > > } > > > > if (!virtio_gpu_base_device_realize(qdev, > > diff --git a/include/hw/virtio/virtio-gpu.h b/include/hw/virtio/virtio-gpu.h > > index 55973e112f..b9adc28071 100644 > > --- a/include/hw/virtio/virtio-gpu.h > > +++ b/include/hw/virtio/virtio-gpu.h > > @@ -58,6 +58,11 @@ struct virtio_gpu_simple_resource { > > int dmabuf_fd; > > uint8_t *remapped; > > > > +#ifdef HAVE_VIRGL_RESOURCE_BLOB > > + /* only blob resource needs this region to be mapped as guest mmio */ > > + MemoryRegion *region; > > +#endif > > + > > Since this is specific to virgl, let's create a struct that embeds > virtio_gpu_simple_resource and use it to avoid modifying virtio-gpu > common code. I am thinking should I modify the whole virtio-gpu-virgl.c to use the new struct like virgl_gpu_resource which has virtio_gpu_simple_resource embedded? Then in virgl, we can use this structure to indicate the resource for virglrenderer. Thanks, Ray
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