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[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] Re: [QEMU PATCH v5 10/13] virtio-gpu: Resource UUID
On Tue, Sep 19, 2023 at 05:00:05PM +0800, Marc-André Lureau wrote:
> Hi
>
> On Fri, Sep 15, 2023 at 3:14 PM Huang Rui <ray.huang@xxxxxxx> wrote:
> >
> > From: Antonio Caggiano <antonio.caggiano@xxxxxxxxxxxxx>
> >
> > Enable resource UUID feature and implement command resource assign UUID.
> > This is done by introducing a hash table to map resource IDs to their
> > UUIDs.
> >
> > Signed-off-by: Antonio Caggiano <antonio.caggiano@xxxxxxxxxxxxx>
> > Signed-off-by: Huang Rui <ray.huang@xxxxxxx>
> > ---
> >
> > V4 -> V5:
> > - Add virtio migration handling for uuid (Akihiko)
> > - Adjust sequence to allocate gpu resource before virglrender resource
> > creation (Akihiko)
> > - Clean up (Akihiko)
> >
> > hw/display/trace-events | 1 +
> > hw/display/virtio-gpu-base.c | 2 ++
> > hw/display/virtio-gpu-virgl.c | 21 ++++++++++++
> > hw/display/virtio-gpu.c | 58 ++++++++++++++++++++++++++++++++++
> > include/hw/virtio/virtio-gpu.h | 6 ++++
> > 5 files changed, 88 insertions(+)
> >
> > diff --git a/hw/display/trace-events b/hw/display/trace-events
> > index 2336a0ca15..54d6894c59 100644
> > --- a/hw/display/trace-events
> > +++ b/hw/display/trace-events
> > @@ -41,6 +41,7 @@ virtio_gpu_cmd_res_create_blob(uint32_t res, uint64_t
> > size) "res 0x%x, size %" P
> > virtio_gpu_cmd_res_unref(uint32_t res) "res 0x%x"
> > virtio_gpu_cmd_res_back_attach(uint32_t res) "res 0x%x"
> > virtio_gpu_cmd_res_back_detach(uint32_t res) "res 0x%x"
> > +virtio_gpu_cmd_res_assign_uuid(uint32_t res) "res 0x%x"
> > virtio_gpu_cmd_res_xfer_toh_2d(uint32_t res) "res 0x%x"
> > virtio_gpu_cmd_res_xfer_toh_3d(uint32_t res) "res 0x%x"
> > virtio_gpu_cmd_res_xfer_fromh_3d(uint32_t res) "res 0x%x"
> > diff --git a/hw/display/virtio-gpu-base.c b/hw/display/virtio-gpu-base.c
> > index 4f2b0ba1f3..f44388715c 100644
> > --- a/hw/display/virtio-gpu-base.c
> > +++ b/hw/display/virtio-gpu-base.c
> > @@ -236,6 +236,8 @@ virtio_gpu_base_get_features(VirtIODevice *vdev,
> > uint64_t features,
> > features |= (1 << VIRTIO_GPU_F_CONTEXT_INIT);
> > }
> >
> > + features |= (1 << VIRTIO_GPU_F_RESOURCE_UUID);
>
> This changes what is exposed to the guest. We should have an option
> for it, and set it to false on older machine types (similar to what is
> done for edid).
>
Did you mean we can add "resource_uuid" in virtio_gpu_properties[] like
below, user can set it to false on older types with the param?
DEFINE_PROP_BIT("resource_uuid", VirtIOGPU, parent_obj.conf.flags,
VIRTIO_GPU_FLAG_RESOURCE_UUID, true);
> > +
> > return features;
> > }
> >
> > diff --git a/hw/display/virtio-gpu-virgl.c b/hw/display/virtio-gpu-virgl.c
> > index 563a6f2f58..8a017dbeb4 100644
> > --- a/hw/display/virtio-gpu-virgl.c
> > +++ b/hw/display/virtio-gpu-virgl.c
> > @@ -36,11 +36,20 @@ static void virgl_cmd_create_resource_2d(VirtIOGPU *g,
> > {
> > struct virtio_gpu_resource_create_2d c2d;
> > struct virgl_renderer_resource_create_args args;
> > + struct virtio_gpu_simple_resource *res;
> >
> > VIRTIO_GPU_FILL_CMD(c2d);
> > trace_virtio_gpu_cmd_res_create_2d(c2d.resource_id, c2d.format,
> > c2d.width, c2d.height);
> >
> > + res = g_new0(struct virtio_gpu_simple_resource, 1);
> > + if (!res) {
>
> needless OOM here too
>
> > + cmd->error = VIRTIO_GPU_RESP_ERR_OUT_OF_MEMORY;
> > + return;
> > + }
> > + res->resource_id = c2d.resource_id;
> > + QTAILQ_INSERT_HEAD(&g->reslist, res, next);
> > +
> > args.handle = c2d.resource_id;
> > args.target = 2;
> > args.format = c2d.format;
> > @@ -60,11 +69,20 @@ static void virgl_cmd_create_resource_3d(VirtIOGPU *g,
> > {
> > struct virtio_gpu_resource_create_3d c3d;
> > struct virgl_renderer_resource_create_args args;
> > + struct virtio_gpu_simple_resource *res;
> >
> > VIRTIO_GPU_FILL_CMD(c3d);
> > trace_virtio_gpu_cmd_res_create_3d(c3d.resource_id, c3d.format,
> > c3d.width, c3d.height, c3d.depth);
> >
> > + res = g_new0(struct virtio_gpu_simple_resource, 1);
> > + if (!res) {
>
> same
>
> > + cmd->error = VIRTIO_GPU_RESP_ERR_OUT_OF_MEMORY;
> > + return;
> > + }
> > + res->resource_id = c3d.resource_id;
> > + QTAILQ_INSERT_HEAD(&g->reslist, res, next);
> > +
> > args.handle = c3d.resource_id;
> > args.target = c3d.target;
> > args.format = c3d.format;
> > @@ -682,6 +700,9 @@ void virtio_gpu_virgl_process_cmd(VirtIOGPU *g,
> > /* TODO add security */
> > virgl_cmd_ctx_detach_resource(g, cmd);
> > break;
> > + case VIRTIO_GPU_CMD_RESOURCE_ASSIGN_UUID:
> > + virtio_gpu_resource_assign_uuid(g, cmd);
> > + break;
> > case VIRTIO_GPU_CMD_GET_CAPSET_INFO:
> > virgl_cmd_get_capset_info(g, cmd);
> > break;
> > diff --git a/hw/display/virtio-gpu.c b/hw/display/virtio-gpu.c
> > index cc4c1f81bb..44414c1c5e 100644
> > --- a/hw/display/virtio-gpu.c
> > +++ b/hw/display/virtio-gpu.c
> > @@ -966,6 +966,38 @@ virtio_gpu_resource_detach_backing(VirtIOGPU *g,
> > virtio_gpu_cleanup_mapping(g, res);
> > }
> >
> > +void virtio_gpu_resource_assign_uuid(VirtIOGPU *g,
> > + struct virtio_gpu_ctrl_command *cmd)
> > +{
> > + struct virtio_gpu_simple_resource *res;
> > + struct virtio_gpu_resource_assign_uuid assign;
> > + struct virtio_gpu_resp_resource_uuid resp;
> > + QemuUUID *uuid;
> > +
> > + VIRTIO_GPU_FILL_CMD(assign);
> > + virtio_gpu_bswap_32(&assign, sizeof(assign));
> > + trace_virtio_gpu_cmd_res_assign_uuid(assign.resource_id);
> > +
> > + res = virtio_gpu_find_check_resource(g, assign.resource_id, false,
> > __func__, &cmd->error);
> > + if (!res) {
> > + return;
> > + }
> > +
> > + memset(&resp, 0, sizeof(resp));
> > + resp.hdr.type = VIRTIO_GPU_RESP_OK_RESOURCE_UUID;
> > +
> > + uuid = g_hash_table_lookup(g->resource_uuids,
> > GUINT_TO_POINTER(assign.resource_id));
> > + if (!uuid) {
> > + uuid = g_new(QemuUUID, 1);
> > + qemu_uuid_generate(uuid);
> > + g_hash_table_insert(g->resource_uuids,
> > GUINT_TO_POINTER(assign.resource_id), uuid);
> > + res->has_uuid = true;
> > + }
> > +
> > + memcpy(resp.uuid, uuid, sizeof(QemuUUID));
> > + virtio_gpu_ctrl_response(g, cmd, &resp.hdr, sizeof(resp));
> > +}
> > +
> > void virtio_gpu_simple_process_cmd(VirtIOGPU *g,
> > struct virtio_gpu_ctrl_command *cmd)
> > {
> > @@ -1014,6 +1046,9 @@ void virtio_gpu_simple_process_cmd(VirtIOGPU *g,
> > case VIRTIO_GPU_CMD_RESOURCE_DETACH_BACKING:
> > virtio_gpu_resource_detach_backing(g, cmd);
> > break;
> > + case VIRTIO_GPU_CMD_RESOURCE_ASSIGN_UUID:
> > + virtio_gpu_resource_assign_uuid(g, cmd);
> > + break;
> > default:
> > cmd->error = VIRTIO_GPU_RESP_ERR_UNSPEC;
> > break;
> > @@ -1208,6 +1243,7 @@ static int virtio_gpu_save(QEMUFile *f, void *opaque,
> > size_t size,
> > VirtIOGPU *g = opaque;
> > struct virtio_gpu_simple_resource *res;
> > int i;
> > + QemuUUID *uuid;
> >
> > /* in 2d mode we should never find unprocessed commands here */
> > assert(QTAILQ_EMPTY(&g->cmdq));
> > @@ -1224,9 +1260,17 @@ static int virtio_gpu_save(QEMUFile *f, void
> > *opaque, size_t size,
> > }
> > qemu_put_buffer(f, (void *)pixman_image_get_data(res->image),
> > pixman_image_get_stride(res->image) * res->height);
> > +
> > + qemu_put_byte(f, res->has_uuid);
> > + if (res->has_uuid) {
> > + uuid = g_hash_table_lookup(g->resource_uuids,
> > GUINT_TO_POINTER(res->resource_id));
> > + qemu_put_buffer(f, (void *)uuid, sizeof(QemuUUID));
> > + }
>
> This is breaking the migration format. It will need to be handled with
> an optional subsection instead.
I am using one byte to store res->has_uuid after pixman data, if check this
field is true, then have UUID data.
Would you mind to elaborate the optional subsection?
>
> > }
> > qemu_put_be32(f, 0); /* end of list */
> >
> > + g_hash_table_destroy(g->resource_uuids);
> > +
> > return vmstate_save_state(f, &vmstate_virtio_gpu_scanouts, g, NULL);
> > }
> >
> > @@ -1239,9 +1283,12 @@ static int virtio_gpu_load(QEMUFile *f, void
> > *opaque, size_t size,
> > uint32_t resource_id, pformat;
> > void *bits = NULL;
> > int i;
> > + QemuUUID *uuid = NULL;
> >
> > g->hostmem = 0;
> >
> > + g->resource_uuids = g_hash_table_new_full(NULL, NULL, NULL, g_free);
>
> Since it maps int -> uuid, it should probably use g_int_hash() /
> g_int_qual() instead of the default (g_direct_hash()).
>
Thanks to reminder, will update it in V6.
> > +
> > resource_id = qemu_get_be32(f);
> > while (resource_id != 0) {
> > res = virtio_gpu_find_resource(g, resource_id);
> > @@ -1292,6 +1339,12 @@ static int virtio_gpu_load(QEMUFile *f, void
> > *opaque, size_t size,
> > qemu_get_buffer(f, (void *)pixman_image_get_data(res->image),
> > pixman_image_get_stride(res->image) * res->height);
> >
> > + res->has_uuid = qemu_get_byte(f);
> > + if (res->has_uuid) {
> > + qemu_get_buffer(f, (void *)uuid, sizeof(QemuUUID));
> > + g_hash_table_insert(g->resource_uuids,
> > GUINT_TO_POINTER(res->resource_id), uuid);
> > + }
> > +
> > /* restore mapping */
> > for (i = 0; i < res->iov_cnt; i++) {
> > hwaddr len = res->iov[i].iov_len;
> > @@ -1393,12 +1446,15 @@ void virtio_gpu_device_realize(DeviceState *qdev,
> > Error **errp)
> > QTAILQ_INIT(&g->reslist);
> > QTAILQ_INIT(&g->cmdq);
> > QTAILQ_INIT(&g->fenceq);
> > +
> > + g->resource_uuids = g_hash_table_new_full(NULL, NULL, NULL, g_free);
> > }
> >
> > static void virtio_gpu_device_unrealize(DeviceState *qdev)
> > {
> > VirtIOGPU *g = VIRTIO_GPU(qdev);
> >
> > + g_hash_table_destroy(g->resource_uuids);
> > g_clear_pointer(&g->ctrl_bh, qemu_bh_delete);
> > g_clear_pointer(&g->cursor_bh, qemu_bh_delete);
> > g_clear_pointer(&g->reset_bh, qemu_bh_delete);
> > @@ -1452,6 +1508,8 @@ void virtio_gpu_reset(VirtIODevice *vdev)
> > g_free(cmd);
> > }
> >
> > + g_hash_table_remove_all(g->resource_uuids);
> > +
> > virtio_gpu_base_reset(VIRTIO_GPU_BASE(vdev));
> > }
> >
> > diff --git a/include/hw/virtio/virtio-gpu.h b/include/hw/virtio/virtio-gpu.h
> > index b9adc28071..67b39fccec 100644
> > --- a/include/hw/virtio/virtio-gpu.h
> > +++ b/include/hw/virtio/virtio-gpu.h
> > @@ -63,6 +63,8 @@ struct virtio_gpu_simple_resource {
> > MemoryRegion *region;
> > #endif
> >
> > + bool has_uuid;
> > +
> > QTAILQ_ENTRY(virtio_gpu_simple_resource) next;
> > };
> >
> > @@ -208,6 +210,8 @@ struct VirtIOGPU {
> > QTAILQ_HEAD(, VGPUDMABuf) bufs;
> > VGPUDMABuf *primary[VIRTIO_GPU_MAX_SCANOUTS];
> > } dmabuf;
> > +
> > + GHashTable *resource_uuids;
> > };
> >
> > struct VirtIOGPUClass {
> > @@ -285,6 +289,8 @@ void virtio_gpu_cleanup_mapping_iov(VirtIOGPU *g,
> > struct iovec *iov, uint32_t count);
> > void virtio_gpu_cleanup_mapping(VirtIOGPU *g,
> > struct virtio_gpu_simple_resource *res);
> > +void virtio_gpu_resource_assign_uuid(VirtIOGPU *g,
> > + struct virtio_gpu_ctrl_command *cmd);
> > void virtio_gpu_process_cmdq(VirtIOGPU *g);
> > void virtio_gpu_device_realize(DeviceState *qdev, Error **errp);
> > void virtio_gpu_reset(VirtIODevice *vdev);
> > --
> > 2.34.1
> >
> >
>
>
> --
> Marc-André Lureau
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