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Re: [Xen-users] Games

Hi Andrew,

I actually did try SplashTop. ÂGreat theoretical solution with a fabulous GUI, but I had no success connecting from my MacBook Pro to my Windows HVM. ÂI couldn't find the linux "client", just a compressed file with what looked to be DIY source code, which I never got running. ÂI didn't have a second Windows machine to test from.

Also, isn't SplashTop limited to 30FPS? ÂThat might work alright for some, but most modern games can run in excess of 60FPS and 30FPS might be too slow for fast paced games.


On Fri, May 24, 2013 at 2:01 PM, Andrew Bobulsky <rulerof@xxxxxxxxx> wrote:
Hello Casey, Hans,

I've never tried virtualized gaming from the standpoint of wanting to be at a Linux desktop while doing it, but I have played Diablo 3 and watched a couple Blu-Ray movies on my MacBook Pro by using Splashtop's free remote access product. ÂPerformance over wireless N is excellent.

There's no reason you couldn't pass through a video card to your virtual machine, install the splashtop streamer, download the Linux client, and game your heart out :)

You will need to ensure your game runs in a borderless full screen window, which can be accomplished in most games' video settings, or using a third party utility such as ShiftWindow.

I've never been too concerned with having things work in this direction; I'd rather get myself a Windows desktop and then dig my way back into Linux via SSH or VNC. ÂHowever, considering the setup I just suggested, I would actually bet that such a configuration would be up to par with my own exacting standards---and I play everything on maximum settings with Vsync enabled ;)

If you have any questions, I'd be happy to help!

Andrew BobulskyÂ

On May 24, 2013, at 3:23 AM, Casey DeLorme <cdelorme@xxxxxxxxx> wrote:

Hi Hans,

Using passthrough virtual gaming is very doable, but that is with directly connected monitors and some minor quirks. ÂPersonally, I have had no luck getting networked gameplay to perform at acceptable framerates. ÂFull screen games will crash most VNC consoles, or just give you a black screen, and input is limited and heavily delayed, tested direct and on wired Cat6 with half a dozen different VNC clients. ÂI am not sure whether TSC would behave any better.

If directly connected monitors and input devices are acceptable, and you are not already doing graphics passthrough you may want to read up a bit on the xen wiki, and I'm sure many list members would be happy to share their experiences.


On Fri, May 24, 2013 at 5:59 AM, <J.Witvliet@xxxxxxxxx> wrote:
Hi all,

Perhaps slightly off-topic, but perhaps somebody around has tried something like this.

I bought a game for my son, and verified that it got "platinum status" for wine.
However, the general requirements are way too heavy for his current machine, even without wine.

So, I was contemplating if (!) it might be possible to have a virtualized xp/w7 running the game.
The piece of software (truck driving simulator) is asking:
-Dual core CPU 3.0 GHz
-4 GB RAM, graphics card with 1024 MB memory (GeForce GTS 450-class equivalent or better)

I already have several virtual machines running, mix of Linux (mostly servers) and XP (desktop chores),
But never tried virtualized gaming.

So I presume that installing the game poses no problem, but playing might be something else.
- with regards to CPU-load...
- with regards to graphics: Could I get away with a TSC-client over the network?

Anyone who ever tried it? Worthwhile trying or forget it straight away?


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