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[XenPPC] Re: [Xen-devel] fix vga.c compilation





On 16/8/06 4:35 pm, "Hollis Blanchard" <hollisb@xxxxxxxxxx> wrote:

> On Wed, 2006-08-16 at 11:49 +0100, Keir Fraser wrote:
>> @@ -159,12 +160,8 @@
>>   * into a single 16-bit quantity */
>>  #define VGA_OUT16VAL(v, r)       (((v) << 8) | (r))
>>  
>> -#if defined(__i386__) || defined(__x86_64__)
>> -# define vgabase 0
>> -# define VGA_OUTW_WRITE
>> -# define vga_readb(x) (*(x))
>> -# define vga_writeb(x,y) (*(y) = (x))
>> -#endif
>> +#define vgabase 0         /* use in/out port-access macros  */
>> +#define VGA_OUTW_WRITE    /* can use outw instead of 2xoutb */
> 
> When would you redefine vgabase?

Right there, with ifdef's, when an arch comes along that requires it.

>> +const struct font_desc font_vga_8x8, font_vga_8x14, font_vga_8x16;
> 
> I think there could be a cleaner separation between console.c and vga.c,
> and that would avoid needing to redefine these symbols. For example,
> right now cls(), init_vga(), and others still live in console.c, most of
> them manually testing vgacon_enabled.
> 
> What would be better is a system where console drivers (i.e. serial and
> vga) register themselves at boot time, so console.c putchar() becomes:

Well, that'd be more important if it were likely that the powerpc dummy
versions were going to stick around. Since they're not, I don't think we
need to over-engineer a solution looking for a problem.

 -- Keir



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