[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] Re: [Xen-devel] PRI_stime
On 10/20/2015 10:10 AM, George Dunlap wrote: On Tue, Oct 20, 2015 at 7:26 AM, Jan Beulich <JBeulich@xxxxxxxx> wrote:George, Dario, it being mostly used in scheduler code, and me considering it quite a bit easier to compare such big numbers when shown in hex I wonder: Do you prefer this to stay PRId64, or would you accept it to be changed to PRIx64 (allowing it to be used in a few other places)?Personally I've never taken the time to familiarize myself with the magnitude of hex numbers vs decimal numbers; so in the case of time, I could easily see that 10000000 nanoseconds is about 1ms; but I don't A good example for doing it in hex. Less digits are less error prone. Your example would translate to 10ms. :-) have a good sense of how long 0x1000000 nanoseconds is. The fact that 0x100000 is about 1 million. This helps a lot to get an idea of the magnitude. our times are based on base 10 instead of base 2 is I think as good an argument as any for leaving it as a decimal. But I wouldn't oppose the change if Dario (or others) thought x64 was the way to go. +1 for hex. Juergen _______________________________________________ Xen-devel mailing list Xen-devel@xxxxxxxxxxxxx http://lists.xen.org/xen-devel
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