[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] Re: [Xen-devel] [PATCH 2/5] x86emul: limit-check branch targets
On 17/02/16 16:35, Jan Beulich wrote: > All branches need to #GP when their target violates the segment limit > (in 16- and 32-bit modes) or is non-canonical (in 64-bit mode). For > near branches facilitate this via a zero-byte instruction fetch from > the target address (resulting in address translation and validation > without an actual read from memory), while far branches get dealt with > by breaking up the segment register loading into a read-and-validate > part and a write one. The latter at once allows correcting some > ordering issues in how the individual emulation steps get carried out: > Before updating machine state, all exceptions unrelated to that state > updating should have got raised (i.e. the only ones possibly resulting > in partly updated state are faulting memory writes [pushes]). > > Note that while not immediately needed here, write and distinct read > emulation routines get updated to deal with zero byte accesses too, for > overall consistency. > > Reported-by: ÃËËÃÂÂ <liuling-it@xxxxxx> > Signed-off-by: Jan Beulich <jbeulich@xxxxxxxx> Reviewed-by: Andrew Cooper <andrew.cooper3@xxxxxxxxxx> _______________________________________________ Xen-devel mailing list Xen-devel@xxxxxxxxxxxxx http://lists.xen.org/xen-devel
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