[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] Re: [PATCH v6 1/5] x86/boot: create a C bundle for 32 bit boot code and use it
On Thu, Oct 17, 2024 at 02:31:19PM +0100, Frediano Ziglio wrote: > The current method to include 32 bit C boot code is: > - compile each function we want to use into a separate object file; > - each function is compiled with -fpic option; > - convert these object files to binary files. This operation removes GOP > which we don't want in the executable; > - a small assembly part in each file add the entry point; > - code can't have external references, all possible variables are passed > by value or pointer; > - include these binary files in head.S. > > There are currently some limitations: > - code is compiled separately, it's not possible to share a function > (like memcpy) between different functions to use; > - although code is compiled with -fpic there's no certainty there are > no relocations, specifically data ones. This can lead into hard to > find bugs; > - it's hard to add a simple function; > - having to pass external variables makes hard to do multiple things > otherwise functions would require a lot of parameters so code would > have to be split into multiple functions which is not easy. > > Current change extends the current process: > - all object files are linked together before getting converted making > possible to share code between the function we want to call; > - a single object file is generated with all functions to use and > exported symbols to easily call; > - variables to use are declared in linker script and easily used inside > C code. Declaring them manually could be annoying but makes also > easier to check them. Using external pointers can be still an issue if > they are not fixed. If an external symbol is not declared this gives a > link error. > > Some details of the implementation: > - C code is compiled with -fpic flags (as before); > - object files from C code are linked together; > - the single bundled object file is linked with 2 slightly different > script files to generate 2 bundled object files; > - the 2 bundled object files are converted to binary removing the need > for global offset tables; > - a Python script is used to generate assembly source from the 2 > binaries; > - the single assembly file is compiled to generate final bundled object > file; > - to detect possible unwanted relocation in data/code code is generated > with different addresses. This is enforced starting .text section at > different positions and adding a fixed "gap" at the beginning. > This makes sure code and data is position independent; > - to detect used symbols in data/code symbols are placed in .text > section at different offsets (based on the line in the linker script). > This is needed as potentially a reference to a symbol is converted to > a reference to the containing section so multiple symbols could be > converted to reference to same symbol (section name) and we need to > distinguish them; > - --orphan-handling=error option to linker is used to make sure we > account for all possible sections from C code; > > Current limitations: > - the main one is the lack of support for 64 bit code. It would make > sure that even the code used for 64 bit (at the moment EFI code) is > code and data position independent. We cannot assume that code that > came from code compiled for 32 bit and compiled for 64 bit is code and > data position independent, different compiler options lead to > different code/data. > > Signed-off-by: Frediano Ziglio <frediano.ziglio@xxxxxxxxx> > --- > Changes since v2: > - removed W^X limitation, allowing data; > - added some comments to python script; > - added extension to python script; > - added header to generated assembly code from python script; > - added starting symbol to generated assembly code from python script > to make disassembly more clear; > - other minor style changes to python script. > > Changes since v4: > - add build32.final.lds build32.other.lds to targets macro; > - place some comments over a rule, not inside; > - simplified linking and producing binary rule; > - renamed built_in_32 to built-in-32, coding style; > - fix minor indentation; > - put magic numbers in Makefile and propagate them; > - minor variable cleanups in Python script; > - add dependency to Python script. > > Changes since v5: > - renamed "other" and "final" phases to "base" and "offset"; > - use if_changed macro to generate built-in-32.S. > --- > xen/arch/x86/boot/.gitignore | 5 +- > xen/arch/x86/boot/Makefile | 47 +++- > .../x86/boot/{build32.lds => build32.lds.S} | 35 ++- > xen/arch/x86/boot/cmdline.c | 12 - > xen/arch/x86/boot/head.S | 12 - > xen/arch/x86/boot/reloc.c | 14 -- > xen/tools/combine_two_binaries.py | 220 ++++++++++++++++++ > 7 files changed, 292 insertions(+), 53 deletions(-) > rename xen/arch/x86/boot/{build32.lds => build32.lds.S} (70%) > create mode 100755 xen/tools/combine_two_binaries.py > > diff --git a/xen/arch/x86/boot/.gitignore b/xen/arch/x86/boot/.gitignore > index a379db7988..7e85549751 100644 > --- a/xen/arch/x86/boot/.gitignore > +++ b/xen/arch/x86/boot/.gitignore > @@ -1,3 +1,4 @@ > /mkelf32 > -/*.bin > -/*.lnk > +/build32.*.lds > +/built-in-32.*.bin > +/built-in-32.*.map > diff --git a/xen/arch/x86/boot/Makefile b/xen/arch/x86/boot/Makefile > index 1199291d2b..5da19501be 100644 > --- a/xen/arch/x86/boot/Makefile > +++ b/xen/arch/x86/boot/Makefile > @@ -1,4 +1,5 @@ > obj-bin-y += head.o > +obj-bin-y += built-in-32.o > > obj32 := cmdline.32.o > obj32 += reloc.32.o > @@ -9,9 +10,6 @@ targets += $(obj32) > > obj32 := $(addprefix $(obj)/,$(obj32)) > > -$(obj)/head.o: AFLAGS-y += -Wa$(comma)-I$(obj) > -$(obj)/head.o: $(obj32:.32.o=.bin) > - > CFLAGS_x86_32 := $(subst -m64,-m32 -march=i686,$(XEN_TREEWIDE_CFLAGS)) > $(call cc-options-add,CFLAGS_x86_32,CC,$(EMBEDDED_EXTRA_CFLAGS)) > CFLAGS_x86_32 += -Werror -fno-builtin -g0 -msoft-float -mregparm=3 > @@ -25,14 +23,47 @@ $(obj32): XEN_CFLAGS := $(CFLAGS_x86_32) -fpic > $(obj)/%.32.o: $(src)/%.c FORCE > $(call if_changed_rule,cc_o_c) > > +orphan-handling-$(call ld-option,--orphan-handling=error) := > --orphan-handling=error > LDFLAGS_DIRECT-$(call ld-option,--warn-rwx-segments) := > --no-warn-rwx-segments > LDFLAGS_DIRECT += $(LDFLAGS_DIRECT-y) > LD32 := $(LD) $(subst x86_64,i386,$(LDFLAGS_DIRECT)) > > -%.bin: %.lnk > - $(OBJCOPY) -j .text -O binary $< $@ > +text_gap := 0x010200 > +text_diff := 0x408020 > + > +$(obj)/build32.base.lds: AFLAGS-y += -DGAP=$(text_gap) > -DTEXT_DIFF=$(text_diff) > +$(obj)/build32.offset.lds: AFLAGS-y += -DGAP=$(text_gap) > -DTEXT_DIFF=$(text_diff) -DFINAL > +$(obj)/build32.base.lds $(obj)/build32.offset.lds: $(src)/build32.lds.S FORCE > + $(call if_changed_dep,cpp_lds_S) > + > +targets += build32.offset.lds build32.base.lds > + > +# link all 32bit objects together > +$(obj)/built-in-32.tmp.o: $(obj32) > + $(LD32) -r -o $@ $^ > + > +# link bundle with a given layout and extract a binary from it > +$(obj)/built-in-32.%.bin: $(obj)/build32.%.lds $(obj)/built-in-32.tmp.o > + $(LD32) $(orphan-handling-y) -N -T $< -Map $(@:bin=map) -o $(@:bin=o) > $(filter %.o,$^) > + $(OBJCOPY) -j .text -O binary $(@:bin=o) $@ > + rm -f $(@:bin=o) > + > +quiet_cmd_combine = GEN $@ > +cmd_combine = \ > + $(PYTHON) $(srctree)/tools/combine_two_binaries.py \ > + --gap=$(text_gap) --text-diff=$(text_diff) \ > + --script $(obj)/build32.offset.lds \ > + --bin1 $(obj)/built-in-32.base.bin \ > + --bin2 $(obj)/built-in-32.offset.bin \ > + --map $(obj)/built-in-32.offset.map \ > + --exports cmdline_parse_early,reloc \ > + --output $@ See xen/Rules.mk, for consistency the indentation should be done with spaces when defining variables. That would also allow to align the options. > + > +targets += built-in-32.S > > -%.lnk: %.32.o $(src)/build32.lds > - $(LD32) -N -T $(filter %.lds,$^) -o $@ $< > +# generate final object file combining and checking above binaries > +$(obj)/built-in-32.S: $(obj)/built-in-32.base.bin > $(obj)/built-in-32.offset.bin \ > + $(srctree)/tools/combine_two_binaries.py FORCE Can you indent this using spaces also, so it's on the same column as the ':'? > + $(call if_changed,combine) > > -clean-files := *.lnk *.bin > +clean-files := built-in-32.*.bin built-in-32.*.map build32.*.lds > diff --git a/xen/arch/x86/boot/build32.lds b/xen/arch/x86/boot/build32.lds.S > similarity index 70% > rename from xen/arch/x86/boot/build32.lds > rename to xen/arch/x86/boot/build32.lds.S > index 56edaa727b..e3f5e55261 100644 > --- a/xen/arch/x86/boot/build32.lds > +++ b/xen/arch/x86/boot/build32.lds.S > @@ -15,22 +15,47 @@ > * with this program. If not, see <http://www.gnu.org/licenses/>. > */ > > -ENTRY(_start) > +#ifdef FINAL > +# undef GAP > +# define GAP 0 > +# define MULT 0 > +# define TEXT_START > +#else > +# define MULT 1 > +# define TEXT_START TEXT_DIFF > +#endif In other places we use a single space between the hash and the define. > +#define DECLARE_IMPORT(name) name = . + (__LINE__ * MULT) > + > +ENTRY(dummy_start) > > SECTIONS > { > /* Merge code and data into one section. */ > - .text : { > + .text TEXT_START : { > + /* Silence linker warning, we are not going to use it */ > + dummy_start = .; > + > + /* Declare below any symbol name needed. > + * Each symbol should be on its own line. > + * It looks like a tedious work but we make sure the things we use. > + * Potentially they should be all variables. */ The style is wrong for the opening and closing comment delimiters. I think it would be best if this was written in a more natural style. /* * Any symbols used should be declared below, this ensures which * symbols are visible to the 32bit C boot code. */ I don't think you need to mention that each symbol should be on it's own line. Thanks, Roger.
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