[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] Re: [PATCH v3 09/12] x86/mpx: Map/unmap xsave area in in read_bndcfgu()
Hi, Thanks for reviewing this and the other patches. On Mon Jan 27, 2025 at 10:57 AM GMT, Jan Beulich wrote: > On 10.01.2025 14:28, Alejandro Vallejo wrote: > > --- a/xen/arch/x86/xstate.c > > +++ b/xen/arch/x86/xstate.c > > @@ -1024,9 +1024,10 @@ int handle_xsetbv(u32 index, u64 new_bv) > > > > uint64_t read_bndcfgu(void) > > { > > + uint64_t bndcfgu = 0; > > unsigned long cr0 = read_cr0(); > > - struct xsave_struct *xstate > > - = idle_vcpu[smp_processor_id()]->arch.xsave_area; > > + struct vcpu *v = idle_vcpu[smp_processor_id()]; > > Question on this one remains: Can it be pointer-to-const (in the longer > run; certainly in can be right now)? I have no idea where I got the idea the C constness was transitive (quite likely from Rust, as its illegal to grab a &mut from a &). Const being non-transitive means I can constify the vcpu as you suggest/ask. The rationale was that getting a pointer to non-const from a pointer to const seemed wrong. But C is bizarre and its finer details have a way of biting. Oh well. FWIW, this ought to hold even in the long run. There won't be anything special in the map/unmap macros besides some indirection, so it'll work in a very similar fashion as it does now. I'll adjust it as you propose. > > > + struct xsave_struct *xstate = VCPU_MAP_XSAVE_AREA(v); > > I realize my similar remark on this one was actually wrong; the asm()s > clearly modify what is being pointed top. Indeed, xstate can definitely not be const. > Jan Cheers, Alejandro
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